Fatshark

Stockholm

Senior Level Designer

FULL TIME ON-SITE SENIOR
Posted 5 days ago

Role Overview

As a Level Designer at Fatshark, you will design and construct levels and gameplay spaces for first-person co-op action games using Unreal Engine. You will bridge the gap between design and art to create high-quality player experiences while collaborating across multiple disciplines.

Key Responsibilities

  • Design and build levels and challenges from start to finish in Unreal
  • Prime gameplay spaces for frictionless set dressing by the art team
  • Collaborate with game design and narrative teams to execute the vision
  • Maintain project files and documentation while ensuring efficient workflows
  • Analyze and suggest improvements for gameplay features and level design tools
  • Mentor junior team members and share knowledge across the studio

Requirements Snapshot

  • Five or more years of professional experience in level design
  • Proven experience creating high-quality levels for first-person shooter games
  • At least one shipped title for PC or consoles
  • Strong eye for environmental aesthetics and composition
  • Ability to analyze and discuss strengths and weaknesses of game elements

Expected Impact

You will create excellent player experiences by designing engaging gameplay spaces and challenges that uphold the game's vision. Your work will ensure high-quality targets are met on time while fostering a collaborative environment across art, design, and production teams.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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