Content Designer

FULL TIME ON-SITE MID
Posted 8 days ago

Quick Summary

Role Overview

As a Content Designer for Stellaris, you will conceive and implement captivating narratives and design mechanics for a galactic scale. You will work within a collaborative team to prototype ideas and bring them to life using in-house scripting tools.

Key Responsibilities

  • Conceive and implement captivating narratives for galactic exploration
  • Design mechanics that challenge and delight both new and veteran players
  • Concept and prototype new gameplay ideas and narrative arcs
  • Write and edit narrative content to ensure high quality
  • Use an in-house scripting language to bring designs to life
  • Collaborate with other developers to deliver work according to project schedules

Requirements Snapshot

  • Excellent command of written American English
  • Professional experience in narrative design or game design
  • Experience with or a strong interest in code-based scripting
  • Ability to work independently and take responsibility for assigned tasks
  • Strong passion for Stellaris or other Paradox Grand Strategy Games

Expected Impact

You will contribute to the ongoing success of Stellaris by creating immersive stories and engaging mechanics that resonate with a global player base. Your work will directly enhance the player experience, ensuring the game remains a leader in the grand strategy genre through high-quality content and innovative design.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

Your Mission

As a Content Designer on Stellaris, it is your mission to conceive and implement captivating narratives, allowing players to explore their fantasies on a galactic scale. Additionally, you will be designing mechanics that will challenge and delight hardcore fans and new players alike.

As a team, we concept and prototype, write narratives, and edit one another's work. Using our in-house scripting language, we bring our ideas to life. We research diligently and hunt everywhere for inspiration. We collaborate, challenge ourselves, and take pride in what we create.

We aim to be the best in the business, and we set our sights on the stars.

The skills we’re searching for…

  • Fluent in English with an excellent command of written American English.

  • Experience in narrative design or game design.

  • Experience with or interest in code-based scripting.

  • Ability to work independently and in collaboration with other developers with assigned tasks and take responsibility for delivering work according to the project’s schedule

  • A strong passion for and interest in Stellaris and/or knowledge and experience of other Paradox Development Studio Grand Strategy Games

We are seeking new team members who enjoy working in a team where everyone supports each other, but every individual designer is also given the freedom and responsibility to take charge of a task and to deliver. We care about quality and are motivated by the idea of our many fans around the world praising our work after release.

Content Designers thrive in a modern, creative environment, where our colleagues enjoy their jobs as well as the games we make. The perfect candidate will not be afraid to raise issues, continuously strive to improve, and seek to inspire their teammates.

At Paradox you will be part of a result driven, high trust and player-centric culture. Our games and players take center stage and our first priority is always to add player value. If you are someone who thrives from the opportunities that this culture brings and knows how to navigate the challenges that also come with it we highly encourage you to apply for this job and join our team.

We were never meant to journey alone and we can’t wait to hear how you can contribute to our crew.

Practical information:

Job Scope: Full time and permanent with a 6 months probation period

Reports to: Managing Design Lead

Location: Stockholm office

30 days paid vacation (1).jpg
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