Content Designer - Unannounced Game

FULL TIME ON-SITE MID
Posted 6 days ago

Quick Summary

Role Overview

This role seeks a tech-savvy storyteller to design and implement gameplay experiences for an unannounced title. You will focus on worldbuilding and narrative design while utilizing dynamic game systems and mechanics.

Key Responsibilities

  • Design and implement gameplay experiences within existing systems
  • Write narrative events in American English that fit the game theme
  • Use an in-house scripting language for technical implementation
  • Collaborate with other content designers and various disciplines
  • Take full ownership of task deliveries and agreed expectations
  • Participate in discussions regarding technical design and art direction

Requirements Snapshot

  • Fluency in English with excellent written American English skills
  • Experience with or a strong interest in code-based scripting
  • General interest in strategy games and various fiction genres
  • Professional experience in narrative design or game modding
  • Ability to use tools including AI to improve workflow quality

Expected Impact

You will contribute to the creation of an unannounced game that aims to leave a lasting impact on a global fan base. By blending narrative creativity with technical implementation, your work will directly shape the player's journey and the richness of the game world.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

We are seeking a tech-savvy storyteller and worldbuilder that is passionate about their craft, and how to best utilize dynamic game systems & mechanics to create exciting experiences for our players.


It’s important that you find motivation in having the freedom and responsibility to take ownership of tasks and deliver on agreed expectations. You care about quality and you’re energized by the idea of our many fans around the world praising your work after release. You thrive in a down-to-earth, open, and creative environment where people around you love their jobs and the games we make, and where your participation is encouraged in discussions ranging from technical design and tooling discussions to art direction and game design. Bring your ideas to our highly experienced team, and together we’ll craft an exciting unannounced game that will leave a lasting impact on our fans.

Responsibilities

As a Content Designer you will design and implement gameplay experiences within existing gameplay systems. You will be designing narratives and writing events in American English that thematically fit within the game. In your day-to-day work you will implement your design using our in-house scripting language, taking ownership of deliveries and working with other Content Designers as well as with other disciplines.

Required Qualifications

  • Fluent in English with an excellent command of written American English

  • Experience with or interest in code-based scripting

  • A general interest in Strategy games

  • A pronounced and varied interest in fiction (in particular alt-history, science fiction, fantasy, steampunk, post-apocalyptic, and others)

Desirable Qualifications

  • Professional experience in narrative design, game design or experience performing similar tasks in the modding community

  • Experience with using tools, including ai-tools, to improve your workflow, and to ensure a quality delivery

Work Culture

You will be part of an experienced team that thrives on collaboration, shared ownership, and a passion for excellence. We value proactive problem-solving and encourage you to speak up, challenge ideas, and drive improvements. In our fast-paced environment, curiosity and a willingness to dive into new challenges are essential. By bringing your energy and creativity, you'll not only grow as a developer but also inspire those around you.

Practical information

We would like your application to include any relevant work samples and/or a link to your portfolio if you have one. We are especially interested in writing samples and any other content that you have produced for games or other media, or even for tabletop roleplaying games.

Quick note about it being summer

Summer is a hectic period, and it is also vacation period in Sweden. We will do our best to get back to you as soon as we can but please be aware that response times will probably be a bit longer than we would like. We appreciate your understanding.


Scope: Full-time position
Location: Stockholm, Sweden
Reports to: Design Manager

We do not offer relocation for this position.

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