Techland S.A.

Wrocław

UI/UX Lead

ON-SITE SENIOR
Posted 8 months ago
Techland S.A. logo

Company snapshot

Techland S.A.

Techland, founded in 1991 in Poland, is a renowned independent game developer, distributor, and global publisher. With over 400 professionals, Techland creates AAA games like Dying Light, Call of Juarez, and Dead Island, delivering unforgettable experi...

Mobile B2C Publishing Video Games
HQ
Wrocław, Dolnośląskie, Poland
Team size
251-1K
Founded
1991

Quick Summary

Role Overview

The Lead UI/UX Designer will define and guide the user experience for upcoming titles. This role involves overseeing the UI/UX design team to shape intuitive and visually stunning interfaces. The designer will collaborate closely with various teams to ensure cohesive player interaction across all systems.

Key Responsibilities

  • Oversee the UI/UX design team, assigning tasks, reviewing progress, and ensuring alignment with creative direction.
  • Evaluate wireframes, mockups, and prototypes to maintain quality, consistency, and usability across game systems.
  • Collaborate with game designers, art directors, and programmers to support gameplay mechanics and technical constraints.
  • Analyze playtest data and user feedback to identify friction points and adjust UI flows accordingly.
  • Develop and enforce UI/UX guidelines, visual language, and accessibility standards for consistency.
  • Contribute to roadmap discussions, feature prioritization, and UX documentation to align long-term goals.

Requirements Snapshot

  • Proven UI/UX experience on shipped AAA titles or large-scale projects.
  • Strong portfolio showcasing visual design and user experience strategy.
  • Expertise with design tools such as Figma, XD, and Photoshop.
  • Excellent communication, leadership, and collaboration skills.
  • Demonstrated pixel-perfect attention to detail.

A DesignJobs.World summary of the employer's posting, written to highlight scope, requirements, and fit (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

Job Description

We’re looking for an experienced Lead UI/UX Designer to define and guide the user experience for our next titles. You will oversee the UI/UX design team, shaping intuitive and visually stunning interfaces. This role involves close collaboration with design, art, and engineering teams to ensure cohesive player interaction across all systems.

Your daily tasks: 

  • Oversee the UI/UX design team, assign tasks, review progress, give feedback, and ensure alignment with the game’s creative direction.
  • Evaluate wireframes, mockups, and prototypes created by the team to maintain quality, consistency, and usability across all game systems and platforms.
  • Work closely with game designers, art directors, programmers, and producers to ensure UI/UX design supports gameplay mechanics, lore, and technical constraints.
  • Analyze playtest data and user feedback to identify friction points, test new interaction patterns, and adjust UI flows or layouts accordingly.
  • Develop and enforce UI/UX guidelines, visual language, and accessibility standards to ensure consistency in aesthetics and user experience across the whole game.
  • Contribute to roadmap discussions, feature prioritization, and UX documentation to align long-term design goals with production milestones.

Qualifications

 

  • Proven UI/UX experience on shipped AAA titles or equivalent large-scale projects.
  • Strong portfolio showcasing both visual design and user experience strategy.
  • Expertise with design tools (Figma, XD, Photoshop, etc.).
  • Excellent communication, leadership, and collaboration skills.
  • Pixel-perfect, attention to detail.
  • Fluency in English.

Nice to have:

  • Product Design experience.
  • Ability to work with agile methodologies.

Additional Information

What we offer:

  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • A constant stream of company newsletters, PR & project updates so you will always be in the know.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).
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