Fatshark

Stockholm

Junior Game Designer

FULL TIME ON-SITE JUNIOR
Posted 2 months ago

Quick Summary

Role Overview

Fatshark is seeking a Junior Game Designer to focus on reward and itemization systems for their acclaimed titles. You will collaborate with senior designers to create and iterate on content that engages and rewards long-term players.

Key Responsibilities

  • Implement new items directly into the Unreal Engine 5 environment
  • Iterate on systems for currency and resources to manage game economies
  • Collaborate with senior designers to refine the player looting experience
  • Balance different playstyles to allow for creative player loadouts
  • Work with feature teams to ensure an entertaining experience for all players
  • Develop and iterate on content within the game reward systems

Requirements Snapshot

  • At least one year of professional game design experience
  • Proven experience using Unreal Engine 5
  • Background working in a multiplayer game development setting
  • Excellent communication skills and a collaborative mindset
  • Passion for creating sustainable and rewarding game systems

Expected Impact

You will play a vital role in maintaining player engagement by ensuring that reward and itemization systems are balanced and rewarding. Your contributions will help foster a creative environment for player loadouts and support the long-term health of the game economy.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

We are Fatshark

We are a critically acclaimed Swedish game development studio with about 190 experienced and skilled employees. We are most well-known for developing the Warhammer: Vermintide franchise, but have also helped develop a number of AAA titles and we launched the highly anticipated game Warhammer 40,000: Darktide.

We have grown quite a bit over the last few years, but we still embrace the same values that we started with. We want to build the best first person co-op games together, in an approachable, fun and passion-driven way.

The role

We want to engage and reward players who continue to play for a long time. As a Junior Game Designer, you will work with our game’s reward and itemization systems to create and iterate on content. You’ll collaborate with senior designers and feature teams to ensure we provide an entertaining experience for our players.

This is a 12-month temporary position with a possibility of becoming permanent.

What you'll do

  • Implement new items in engine (UE5)

  • Iterate on the systems for currency, resources, items, and other economic elements

  • Collaborate with senior designers to provide the best looting experience

  • Ensure a healthy balance of different intended playstyles and allow players to get creative with their loadout

Required qualifications

  • At least 1 year of professional experience in game design, preferably in a multiplayer setting

  • Excellent communication skills and a collaborative mindset

  • Unreal Engine 5 experience

Bonus qualifications

  • Previous experience with character progression

  • Passion for creating engaging, rewarding, and sustainable game systems

What we offer

  • A playful, friendly and inclusive workplace

  • Opportunities for personal growth with varied projects, experienced co-workers and recurring hack weeks/days

  • Regulated flex time and paid overtime

  • Occupational pension

  • Health benefits and health check ups

  • Parties, social events and team-building activities

  • Dog-friendly office located in central Stockholm

Application details

We have a policy of working 4 days in the office per week, with 1 day optional to work from home. The onboarding is being done fully in the office.

We look forward to reviewing applications and will be interviewing candidates continuously until the position has been filled.

Location: Stockholm (on-site)
Start: ASAP
Form of Employment: Temporary, full-time

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