Fatshark

Stockholm

Internship: Game Design / UX Design

FULL TIME ON-SITE JUNIOR
Posted about 1 month ago

Role Overview

This is an unpaid internship for students interested in Game Design or UX Design at Fatshark's Stockholm office. You will work on-site on either Warhammer 40,000: Darktide or an unannounced project using Stingray or Unreal Engine 5.

Key Responsibilities

  • Work hands-on in a real production environment from day one
  • Collaborate with a mentor to learn craft-specific tools and software
  • Attend all team meetings and report to a manager and producer
  • Contribute to game design or UX design tasks within the project team
  • Utilize either the in-house Stingray engine or Unreal Engine 5
  • Participate in the full development lifecycle of a professional game title

Requirements Snapshot

  • Currently a student based in Sweden
  • Able to work on-site in Stockholm five days a week
  • Interest in Game Design or UX Design disciplines
  • Proficiency or willingness to learn Stingray or Unreal Engine 5
  • Ability to commit to an unpaid internship period

Expected Impact

Interns will contribute directly to the development of major titles like Darktide or new unannounced projects while gaining professional experience. By working alongside industry veterans, you will help shape gameplay or user experiences while developing your skills in a AAA production environment.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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