Ubisoft

Montreal

Technical Game Designer - Rainbow Six Mobile at Ubisoft

ON-SITE MID
Posted 2 days ago
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Company snapshot

Ubisoft

Ubisoft is a leading producer, publisher, and distributor of interactive entertainment products, known for iconic franchises like Assassin's Creed, Far Cry, and Just Dance. With a diverse catalog of top-selling brands across all platforms, Ubisoft's 21...

B2C SAAS Publishing Mobile
HQ
Newcastle upon Tyne, Tyne and Wear, United Kingdom
Team size
10K-50K
Founded
1986

Quick Summary

Role Overview

As a Technical Game Designer for Rainbow Six Mobile at Ubisoft Montréal, you will support the implementation of AI gameplay systems and technical design elements. You will work within a multidisciplinary team to ensure bot behaviors and gameplay mechanics are balanced and engaging for players.

Key Responsibilities

  • Create and maintain design documentation for bot behaviors and gameplay systems.
  • Support the implementation of new operators and systemic design elements.
  • Collaborate with programmers and technical designers to validate gameplay features.
  • Use debugging tools to validate bot navigation and AI design alignment.
  • Participate in gameplay balancing and tuning activities with the wider team.
  • Support the creation of operator tutorials and singleplayer missions.

Requirements Snapshot

  • Experience working as a Game Designer or Level Designer.
  • Proficiency using game editors and systems design workflows.
  • Understanding of gameplay systems in engines like Unity or Unreal.
  • Ability to produce clear and structured technical documentation.
  • Familiarity with AI behaviors and gameplay debugging workflows.

Expected Impact

You will help ensure that gameplay systems remain clear, stable, and fun for players by contributing to the technical implementation of AI and operators. Your work will directly influence the quality of the mobile experience for a major tactical shooter franchise.

A DesignJobs.World summary of the employer's posting, written to highlight scope, requirements, and fit (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

Job Description

As a Technical Game Designer on Rainbow Six Mobile at Ubisoft Montréal, you will support the creation and implementation of bots’ AI gameplay systems and technical design elements that contribute to engaging and balanced player experiences. Working within a multidisciplinary production team, you’ll collaborate closely with designers and programmers to support bot behaviors, gameplay mechanics, operators, tutorials, and singleplayer missions while helping ensure gameplay systems remain clear, stable, and fun for players.

What you’ll do

  • Create and maintain design documentation related to bot behaviors, gameplay systems, and operator features
  • Support the implementation of new operators, gameplay mechanics, and systemic design elements
  • Collaborate with programmers, technical designers, and other specialists to validate gameplay features and balancing values
  • Use debugging tools to validate bot navigation and ensure alignment with intended AI design
  • Participate in gameplay balancing and tuning activities with the wider team
  • Test and validate new gameplay features and tools before deployment
  • Provide feedback on workflows, tools, and technical methods to support production improvements
  • Support the creation of operator tutorials and singleplayer missions that help players understand gameplay mechanics
  • Contribute to gameplay prototyping and technical implementation tasks within the design team
  • Communicate technical and gameplay information clearly across disciplines

Qualifications

What you bring to the team

  • Experience working as a Game Designer, Level Designer, or in a similar gameplay-focused role
  • Experience using game editors, development tools, or systems design workflows
  • Understanding of gameplay systems in engines such as Unity, Unreal Engine, or similar technologies
  • Ability to produce clear and structured documentation
  • Familiarity with AI behaviors, gameplay tuning, balancing, or debugging workflows
  • Interest in tactical shooters, multiplayer experiences, or live-service games
  • Ability to communicate technical concepts clearly to multidisciplinary teams
  • Collaborative, organized, and solution-oriented approach to problem solving

What to send our way

  • Your CV highlighting relevant skills and experiences
  • Portfolio or project links demonstrating relevant gameplay, systems, or technical design work

Additional Information

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