Fatshark

Stockholm

Internship: Level Design / Level Art

FULL TIME ON-SITE JUNIOR
Posted about 1 month ago

Role Overview

This is an unpaid internship for students interested in Level Design or Level Art at Fatshark in Stockholm. You will work on an unannounced project using Unreal Engine 5 within a professional game development environment.

Key Responsibilities

  • Work hands-on in a real production environment from day one
  • Collaborate with a mentor to learn craft-specific tools and software
  • Attend all team meetings and report to a manager and producer
  • Develop level design or level art assets for an unannounced project
  • Utilize Unreal Engine 5 or the in-house Stingray engine for development
  • Receive and implement constructive feedback on your work

Requirements Snapshot

  • Currently a student based in Sweden
  • Able to work on-site in the Stockholm office full-time
  • Strong interest in Level Design or Level Art
  • Available to start in Spring or Autumn 2026
  • Ability to work without relocation assistance

Expected Impact

You will contribute directly to the development of an unannounced project while gaining professional experience in a studio environment. Your work will help shape game environments and gameplay flow under the guidance of experienced industry professionals.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

Show match analysis

No credit card required

Sign in with Google to start instantly