Paradox Interactive is a leading global publisher of PC-based strategy games, known for titles like Cities: Skylines, Europa Universalis, and Crusader Kings. With a strong presence in the United States and Europe, the company offers deep and endless ga...
As a Game Designer at Paradox Development Studio in Stockholm, you will design engaging gameplay features and systems for Victoria 3. You will work under the guidance of the Game Director and Lead Designer to directly influence the quality and feel of the game.
Key Responsibilities
Design and implement new game systems and features
Help deliver the creative vision set by the Game Director
Write and maintain detailed design documentation
Lead specific feature teams from start to finish
Coach junior designers and provide constructive feedback
Collaborate with team members to ensure implementation matches design
Requirements Snapshot
Five or more years of professional game design experience
Experience with complex system and feature designs
Genuine passion for strategy games and Paradox titles
Solid understanding of core loops and player experience
Fluent spoken and written English communication skills
Expected Impact
You will have a direct and influential impact on the quality and feel of Victoria 3 by shaping its deep systems and historical events. Your contributions will help deliver a high-quality experience to a global fan base while fostering a player-centric culture that prioritizes player value.
A DesignJobs.World summary of the employer's posting, written to highlight scope, requirements, and fit (AI-assisted, human-reviewed). For full details, see the description below.
Job Description
Do you want to shape a century of revolutions, reforms, and societal transformation? Are you a creative and dedicated games industry professional with experience in designing deep and yet elegant game systems? If you are ready to bring your craft and experience to a team that offers challenges, trust, and ownership, we want to hear from you!
Your Goal
As a Game Designer working with the Paradox Development Studio in Stockholm, you will be an on-site project team member involved in designing engaging gameplay features and systems under the guidance of the Game Director and Lead Designer. You will have a direct and influential impact on the quality and feel of the game.
We are seeking new employees who enjoy working in a team where everyone supports each other, but where you are also given the freedom and responsibility to take charge of a task and deliver. We care about quality and are motivated by the idea of our many fans around the world praising your work after release. You will thrive in a modern, creative environment where people working with you love their jobs and the games we make.
Responsibilities
Design and implement new game systems and features
Help to deliver the creative vision set by the Game Director
Write and maintain design documentation
Lead feature teams formed with a specific purpose from start to finish
Come up with your own ideas and creative contributions
Work closely with other members of the team to make sure that implementation is done according to the design
Be autonomous and proactive in your work
Coach junior designers and providing constructive feedback on their work
Delegate less complex tasks to junior designers
Uphold good relationships within the team with a clear understanding of expectations for the game we are making
Required Qualifications
5+ years of professional games industry experience in Game Design
A demonstrable experience with complex system and feature designs, ideally including some economy related
Ability to work highly independently with assigned tasks and take responsibility for delivering game design specifications according to the project’s schedule
A genuine passion for strategy games and Paradox games in particular, ideally played a lot of Victoria 3 already
A solid understanding of core loops and player experience
Fluent in spoken and written English
Excellent communication and collaboration skills to work and inspire in a team environment
As a bonus, you might have
An academic or personal interest in history, economics, and/or politics
Experience with programming or scripting
Experience with creating mods for Paradox games
Experience with other strategy games
Tertiary skills in related fields such as UX, Art, or Sound
Who you are
You find motivation in having the freedom and responsibility to take ownership of tasks and deliver on agreed expectations. You care about quality, and the idea of our many fans around the world praising your work after release energizes you. But you also understand the concept of “done is better than perfect” and apply it wisely. You are not afraid to raise issues, you continuously look for improvement, and you seek to inspire your teammates. At Paradox, you will be part of a result-driven, high-trust, and player-centric culture: our games and players take center stage, and our first priority is always to add player value.
Practical Information
Please make sure you include a cover letter where you outline why you want to join Paradox, what level of experience with Paradox games you have, and what other games you play.
We would like your application to include any relevant work samples and/or a link to your portfolio if you have one. We are especially interested in examples of gameplay systems and related work that you have previously designed or implemented.
Join Paradox and help us shape Victoria 3! Design rich systems, create meaningful historical events, and build stories players will remember.
Where you apply: Applications go to Paradox Interactive's own posting — DesignJobs.World never collects applications on their behalf; we never collect applications on their behalf.
What this page adds
Normalised location, normalised discipline and seniority, a plain-language summary, and links to related roles and the local design market
A structured role summary (AI-assisted, human-reviewed)
Stockholm market context, with links to other roles in the city
Paradox Interactive is a leading global publisher of PC-based strategy games, known for titles like Cities: Skylines, Europa Universalis, and Crusader Kings. With a strong presence in the United States and Europe, the company offers deep and endless ga...