Fatshark

Stockholm

Combat Designer

FULL TIME ON-SITE MID
Posted about 1 month ago

Role Overview

Fatshark is seeking an experienced Combat Game Designer to join their team in Stockholm for an unannounced project. You will focus on crafting engaging combat systems and enemy behaviors within a collaborative and passion-driven environment.

Key Responsibilities

  • Refine core combat systems to align with the game vision.
  • Evolve enemy behavior and mechanics.
  • Collaborate with the team to develop new enemies.
  • Balance combat systems based on the game meta.
  • Tweak combat scenarios for engaging player experiences.
  • Work across disciplines to shape the game.

Requirements Snapshot

  • Three or more years of professional game design experience.
  • Proven experience with enemy design.
  • Background working on first-person games.
  • Strong scripting knowledge.
  • Excellent teamwork and communication skills.

Expected Impact

You will play a crucial role in maintaining Fatshark's reputation for leading first-person melee combat by evolving core systems and enemy interactions. Your contributions will directly shape the player experience of a new, unannounced title through careful balancing and creative collaboration.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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