Company snapshot
Techland, founded in 1991 in Poland, is a renowned independent game developer, distributor, and global publisher. With over 400 professionals, Techland creates AAA games like Dying Light, Call of Juarez, and Dead Island, delivering unforgettable experi...
This role involves collaborating with cross-functional teams to shape game UX and interfaces by bridging aesthetics and functionality. You will define player experiences through user stories and flows while implementing assets directly into the game engine.
The designer will enhance the player experience by creating intuitive and visually appealing interfaces that bridge the gap between functionality and aesthetics. By implementing designs directly into the engine, they will ensure high-quality execution and streamlined interaction for players across PC and console platforms.
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Company snapshot
Techland, founded in 1991 in Poland, is a renowned independent game developer, distributor, and global publisher. With over 400 professionals, Techland creates AAA games like Dying Light, Call of Juarez, and Dead Island, delivering unforgettable experi...