War Gaming

Belgrade

UI/UX Designer (World of Warships) at War Gaming

ON-SITE MID
Posted 1 day ago
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Company snapshot

War Gaming

Wargaming is a leading online game developer and publisher, renowned for iconic titles like World of Tanks and World of Warships. With over 200 million players globally, they excel in delivering deep and tactical gaming experiences across multiple plat...

Publishing Technology Information Technology & Services Mobile
HQ
Nicosia, Cyprus
Team size
1K-5K
Founded
1998

Quick Summary

Role Overview

As a UI/UX Designer, you will shape the web interfaces and interaction systems supporting the World of Warships product. You will work closely with cross-functional teams to take concepts from initial sketches through to final implementation while maintaining high visual standards.

Key Responsibilities

  • Design web interfaces from initial sketches to final implementation and assembly
  • Maintain and improve the visual style of all web services
  • Control visual quality at every stage from conception to implementation
  • Iteratively improve features based on user feedback and technical requirements
  • Prepare project documentation including interaction descriptions and UI guidelines
  • Coordinate with designers, analysts, developers, and QA teams

Requirements Snapshot

  • At least three years of professional experience in UI/UX design
  • Deep understanding of UX principles and interaction design
  • Proven experience using analytics and user research to drive decisions
  • Advanced proficiency in Figma and experience with Jira or Confluence
  • Advanced level of both English and Russian languages

Expected Impact

You will play a critical role in enhancing the user experience for World of Warships by creating scalable UI systems and reusable patterns. Your data-driven approach will ensure that web services remain high-quality and user-centric, directly contributing to the product's overall success and visual consistency.

A DesignJobs.World summary of the employer's posting, written to highlight scope, requirements, and fit (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

Job Overview

As a UI/UX Designer, you will shape the web interfaces and interaction systems supporting the World of Warships product. You’ll work closely with developers, QA, analysts, PMs, and other designers to take concepts from initial sketches through implementation, while maintaining a consistent and high-quality visual style. You’ll use a data-driven, product-oriented approach to continuously improve features based on user feedback and contribute to clear UI guidelines and design documentation.

Reports to

  • Project manager

What will you do?

  • Design the web interfaces from a sketch to the final implementation and take control of the interface assembly
  • Maintain and improve the visual style of the web services
  • Control the visual quality of the UI at each stage of production: conception, design layouts, implementation
  • Iteratively improve the design of features in accordance with user feedback and possible changes in the technical requirements of the development
  • Prepare project documentation: interaction description, UI guidelines, fixing rules and improvements in the user interface system
  • Interact with other designers, analysts, developers, and QA
  • Create tasks for the 2D team and UI writers

What are we looking for?

  • 3+ years of working experience
  • Deep understanding of UX principles and interaction design
  • Data-driven design approach and product-oriented mindset
  • Experience using analytics, user research, and feedback to drive design decisions
  • Ability to design scalable UI systems and establish reusable patterns and standards
  • Excellent knowledge of Figma
  • Experience working with Jira/Confluence
  • Advanced level of English and Russian language

What additional skills will help you stand out?

  • Experience working with AI tools
  • Basic understanding of layout & frontend markup (HTML/CSS), and the use of DevTools to identify differences from the design

Work mode

  • Hybrid (3 days of work from the office) 
  • This role isn't eligible for relocation & immigration support.

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:

  • Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
  • Sick Leave Compensation, Maternity Leave Benefits  
  • Premium Private Health Insurance
  • Career development and education opportunities within the company
  • English clubs and platform for learning languages
  • Mental well-being program (iFeel)
  • Commuting allowance
  • Company events
  • FitPass membership
  • Discounts for employees
  • Personal Gaming Account
  • Coffee, fruits, and snacks in the office
  • On-site canteen with subsidized prices for food and drinks
  • Seniority Awards
  • Referral program - you can recommend the best talents to the Company and receive a reward
Please submit your CV in English to ensure smooth processing and review.

About Wargaming 

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

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