Senior Technical Level Designer

FULL TIME ON-SITE SENIOR
Posted 2 months ago

Quick Summary

Role Overview

As a Senior Technical Level Designer, you will work within a feature team to create high-quality level content using procedural generation and systemic world building. You will balance technical logic with visual composition to build modular components that are both functional and aesthetically pleasing.

Key Responsibilities

  • Create modular level features that combine stable technical logic with visual polish
  • Manage the performance and scalability of level content within technical budgets
  • Collaborate with programmers and artists to align tools with the creative vision
  • Optimize level-building workflows to increase team efficiency
  • Provide technical support and troubleshooting for other members of the design team
  • Translate high-level briefs into technically sound and visually final level components

Requirements Snapshot

  • Five or more years of experience in AA or AAA game development
  • Strong technical scripting skills paired with an eye for level art and composition
  • Proven experience building complex procedural tools or interactive systems
  • Excellent communication skills in English for collaborating across disciplines
  • Legal eligibility to work on-site in Sweden

Expected Impact

You will play a critical role in defining the technical foundation of the game world by building scalable and efficient level systems. Your work will bridge the gap between creative vision and technical execution, ensuring that procedural environments are both performant and engaging for players. By mentoring others and refining workflows, you will elevate the overall productivity and quality of the level design team.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

If you’re looking to make the best co-op games in the world, you’ve come to the right place. We're proud to have some of the best game makers and collaborators in the industry working with us. What's more, we're a fun bunch of game developers, who love to indulge in our passion for video games together. Our games are not for everyone. Are they for you?

We are now looking for a Senior Technical Level Designer


The Role

We are looking for a Senior Technical Level Designer who is as comfortable with technical logic as they are with level layout and visual composition. In this role, you will work within a feature team to turn briefs from the Area Director and Team Owner into high-quality, functional level content.

Our project relies heavily on procedural generation and systemic world building, meaning you’ll be responsible for building modular level components that work perfectly under the hood, play well, and look great.

Who are you

We are looking for someone who understands that a technical solution is only successful if it also supports the visual and gameplay goals of the project.

  • Experience: 5+ years in AA/AAA game development, specifically in roles that mix technical implementation with level design.

  • Strong technical scripting skills combined with a good eye for lighting, composition, and level art.

  • Practical Tech Skills with Strong experience building complex systems (like procedural tools or interactive kits) that are easy for other designers to use.

  • Reliable & Independent, You can take a brief and deliver a finished result that is technically sound and visually "final" without needing constant direction.

  • Clear Communicator, being able to clearly explain technical constraints to artists and gameplay needs to programmers. Comfortable communicating in a straightforward and collaborative way

  • Be accountable for your work while contributing to team success

  • Contribute to a healthy, collaborative team culture by sharing knowledge, helping refine ideas, and supporting peers.

  • Excellent written and spoken English skills.

What you'll do

As a Senior technical level Designer, you will be:

  • Building smart content and creating modular level features and systems that combine stable technical logic with strong visual polish and composition.

  • Taking technical ownership and responsibility for the performance and scalability of your work, making sure levels stay within budget without losing their visual appeal.

  • Bridging the gap by work closely with Programming and Art to make sure the tools and systems you build satisfy both the technical requirements and the creative vision.

  • Improving the process and looking for ways to make our level-building workflows faster and better, helping the team work more efficiently.

  • Supporting the team as a technical go-to for other designers, sharing best practices and helping troubleshoot complex issues.

How to apply

If you think that this position matches your background and skills, we would love to hear from you. Please submit your CV in English as soon as possible. We ask that your application always include relevant work samples or a link to your portfolio.

We interview candidates continuously and hire when we find a good fit.

Practical Information

Scope: Full-time: 40 hours per week with initial 6 month probation period.
Location: Office first. You need to be eligble to work in Sweden.


We are a pet friendly office! You can expect to find dogs and occasionally some cats around.


What we offer

Arrowhead Game Studios is a growing team of about 140+ people, best known for our co-op titles. Despite our size, we remain a friendly and down to earth bunch, who love to indulge in our passion for video games together.

Located in the heart of Södermalm, in Fatburen in the middle of the Game Dev scene we enjoy everything Stockholm has to offer. The is a a lot of different types of activities immediately available on our doorstep.

Our talented developers are crucial to our success, therefore we put a lot of emphasis in creating and maintaining a prosperous culture. We’re committed to open and transparent communication. Your ideas are welcomed, valued, appreciated - the ceiling for creative discussions is high.

We also have numerous work benefits for all our employees. You can read about them here!

Check My Fit

No credit card required

Sign in with Google to start instantly