Techland S.A.

Warsaw

AI Game Designer

FULL TIME ON-SITE MID
Posted 29 days ago

Role Overview

This Game Designer role focuses on architecting NPC behaviors and systemic encounters by bridging the gap between design, animation, and code. You will work directly in the engine to create intelligent AI archetypes that provide meaningful challenges and seamless player experiences.

Key Responsibilities

  • Define and maintain AI behaviors and systemic combat loops
  • Translate high-level vision into achievable technical AI solutions
  • Coordinate between design programming and animation teams
  • Manage complex AI scripts and logic structures in-engine
  • Solve challenges regarding NPC positioning and tactical maneuvering
  • Fine-tune variables and attributes to polish second-to-second gameplay

Requirements Snapshot

  • Experience designing systemic combat loops in a shipped AAA title
  • Proficiency managing complex AI logic and variables in-engine
  • Strong understanding of 3D spatial logic and NPC movement
  • Ability to explain technical requirements to cross-discipline teams
  • Excellent communication skills and professional command of English

Expected Impact

You will shape the core gameplay experience by delivering intelligent and responsive NPC behaviors that align with the creative vision. Your work ensures that combat and stealth systems are technically sound and provide a high-quality feel for players.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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