Techland S.A.

Wrocław

AI Game Designer

FULL TIME ON-SITE MID
Posted 29 days ago

Role Overview

This Game Designer role focuses on architecting NPC behaviors and systemic encounters by bridging the gap between design, animation, and code. You will work directly in the engine to create intelligent AI archetypes that provide meaningful challenges and a seamless player experience.

Key Responsibilities

  • Define and maintain AI behaviors and systemic combat loops
  • Translate high-level creative vision into achievable technical AI solutions
  • Synchronize NPC motion and behavior between design and animation teams
  • Manage complex AI scripts and logic structures within the engine
  • Solve challenges regarding NPC positioning and environmental awareness
  • Fine-tune enemy attributes to achieve a polished second-to-second game feel

Requirements Snapshot

  • Deep experience designing systemic combat in a shipped AAA title
  • Proficiency managing complex AI logic and variables in-engine
  • Strong grasp of 3D spatial logic and NPC movement geometry
  • Ability to explain technical requirements to creative and engineering teams
  • Good command of English and a collaborative cross-discipline attitude

Expected Impact

You will ensure that NPCs act intelligently and systemically, creating a challenging and immersive experience for players. By bridging technical and creative disciplines, your work will deliver high-quality combat and stealth loops that function reliably within performance and network constraints.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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