Company snapshot
Techland, founded in 1991 in Poland, is a renowned independent game developer, distributor, and global publisher. With over 400 professionals, Techland creates AAA games like Dying Light, Call of Juarez, and Dead Island, delivering unforgettable experi...
As a Game UX Researcher, you will act as the voice of the player within the development cycle to bridge the gap between game mechanics and player experience. You will manage the end-to-end research process to provide actionable insights for designers, analysts, and QA teams.
By providing data-driven insights and bridging the gap between game design and player feel, you will ensure that every title meets high usability and engagement standards. Your work will directly influence game iterations and help the studio maintain a player-centric development culture.
A DesignJobs.World summary of the employer's posting, written to highlight scope, requirements, and fit (AI-assisted, human-reviewed).
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Normalised location, normalised discipline and seniority, a plain-language summary, and links to related roles and the local design market
Techland S.A.
Techland S.A.
Techland S.A.
Techland S.A.
Techland S.A.
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Company snapshot
Techland, founded in 1991 in Poland, is a renowned independent game developer, distributor, and global publisher. With over 400 professionals, Techland creates AAA games like Dying Light, Call of Juarez, and Dead Island, delivering unforgettable experi...