Techland S.A.

Warsaw

Lead Online Game Designer

FULL TIME ON-SITE SENIOR
Posted 7 months ago

Quick Summary

Role Overview

This role involves defining the framework and structure for a new online experience within the Dying Light franchise. The Lead Game Designer will creatively guide an interdisciplinary team through the full development cycle, from conception to post-launch support. They will deliver their vision for the online experience in the Dying Light universe.

Key Responsibilities

  • Advocate for the team and leverage individual strengths to bring out the best in them.
  • Design progression systems, gameplay mechanics, and online features for the Dying Light franchise.
  • Define engagement mechanisms and in-game economy in cooperation with marketing and biz dev teams.
  • Collaborate with Production to plan development roadmaps and define ambitious goals.
  • Prioritize and assign tasks, providing feedback and coaching to game designers.
  • Create and update clear, consistent design documentation for all development teams.

Requirements Snapshot

  • Senior-level experience in game design for online and live-service titles is essential.
  • Prior experience as a Lead Game Designer or Design Director is required.
  • Candidates must possess excellent communication skills.
  • A structured and professional approach to game design and production methodologies is expected.
  • Knowledge of statistics or data analytics tools is beneficial.

Expected Impact

The Lead Game Designer will be instrumental in defining and delivering a new online experience for the Dying Light franchise. They will lead an interdisciplinary team, shaping progression systems, engagement mechanisms, and the in-game economy. This role ensures the successful conception, implementation, and ongoing support of the online vision.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

Job Description

Your goal:

  • Define the framework and structure for a new online experience in the Dying Light franchise
  • Creatively lead an interdisciplinary team of developers to deliver your vision for the online experience in the Dying Light universe 
  • Lead your team designs through the full development cycle: from conception and prototyping through implementation, release and continuous support after launch

Your daily tasks:

  • Being the advocate for your team, knowing the strengths and weakness of all members and utilizing that knowledge to bring out the best in them,
  • Defining and designing progression systems, gameplay mechanics and online features for online presence of Dying Light franchise working closely with the high level vision provided by the IP’s Creative Director,
  • Defining and designing engagement mechanisms and in-game economy in cooperation with the marketing teams and biz dev teams,
  • Collaborating closely with Production to plan out the development roadmap, and define goals that push the boundaries of what’s possible,
  • Prioritizing and assigning tasks to a team of designers and developers discussing progress, tackling setbacks, finding solutions, sharing experience, providing  feedback and coaching to your team of game designers,
  • Directly communicating with programmers, artists, animators, and other production teams to ensure constant flow of information & consistency across the board,
  • Supporting implementation of designed features in a structured, iterative manner 
  • Working with the player research teams on defining scope and goals for playtests as well as authoring and requesting other data gathering methods,
  • Creating and updating clear and consistent design documentation used by members of the development team and supporting disciplines (marketing, PR).
     

Qualifications

  • Senior-level experience in game design for online and live-service (Games-as-a-Service) titles.
  • Prior experience as Lead Game Designer or Design Director
  • Open and and supportive attitude towards all members of the game development team,
  • Structured, professional approach to game design and game production methodologies,
  • Excellent communication skills,
  • Very good command of English,
  • Knowledge of statistics and/or data analytics tools,
  • Knowledge of visual scripting tools / languages,
  • True passion for video games, knowledge of latest titles and current trends in the industry, especially regarding Online, F2P and Live Operations market.
     

Additional Information

What we offer:

  • A dedicated Buddy who will support you in your daily tasks.
  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).
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