Ubisoft

Saguenay

UX Designer

FULL TIME ON-SITE MID
Posted 3 months ago

Quick Summary

Role Overview

As a UX Designer at Ubisoft Saguenay, you will design clear and intuitive user experiences for Rainbow Six Siege interfaces and interactive systems. You will focus on menus, shop features, social systems, and customization flows to support player engagement and satisfaction.

Key Responsibilities

  • Design user flows and interaction paths for menus and social features
  • Translate complex requirements into ergonomic UX solutions
  • Collaborate with UI and gameplay teams to support feature design
  • Apply research and prototyping through user centered design methods
  • Use player data and feedback to validate design decisions
  • Create UX documentation using tools like Figma and Miro

Requirements Snapshot

  • Strong understanding of information architecture and interaction principles
  • Experience applying user centered methodologies with multidisciplinary teams
  • Ability to analyze user feedback and adjust concepts accordingly
  • Portfolio showcasing relevant UX work and problem solving approaches
  • Fluency in both written and spoken French

Expected Impact

You will turn complex needs into accessible solutions that directly enhance the player experience within Rainbow Six Siege. By maintaining visual coherence and usability across systems, your work will drive player engagement and long-term satisfaction.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

Job Description

As a UX Designer at Ubisoft Saguenay, you will shape clear and intuitive user experiences for the interfaces and interactive systems of Rainbow Six Siege. You will work on the main game, focusing on menus, shop features, social systems, and customization flows. You will turn complex needs into accessible and ergonomic solutions that support player engagement and satisfaction.

What you’ll do

  • Design user flows and interaction paths for menus, shop interfaces, social features, and customization systems
  • Translate complex requirements into clear and ergonomic UX solutions
  • Collaborate closely with UIgameplaybackend, and the studio’s Graphics Team Leader to support feature design
  • Apply user centered design methods, including research, prototyping, and testing
  • Use player data and feedback to guide and validate design decisions
  • Maintain visual coherence and usability across menus and systems
  • Create UX documentation that supports teams during development
  • Use tools such as Figma and Miro to explore ideas and document your work

Qualifications

What you bring to the team

  • Strong understanding of information architecture and interaction principles
  • Ability to communicate UX thinking clearly through documentation and visuals
  • Experience applying user centered methodologies in collaboration with multidisciplinary teams
  • Skill in analyzing user feedback and adjusting concepts accordingly
  • Interest in usability, accessibility, and continuous improvement
  • Curiosity about player behaviors and motivations
  • A portfolio showcasing relevant UX work and problem solving approaches
  • Fluency in French, both written and spoken

What to send our way

  • Your CV highlighting relevant skills and experiences
  • A portfolio or project links showing UX design work and user centered processes

Additional Information

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