Ubisoft

Saguenay

User Interface Artist

FULL TIME ON-SITE MID
Posted 3 days ago

Quick Summary

Role Overview

As a User Interface Artist at Ubisoft Saguenay, you will design and integrate in-game interfaces in collaboration with art, UX, and programming teams. You will transform gameplay concepts into functional and visually consistent interfaces using proprietary tools and game engines.

Key Responsibilities

  • Collaborate with art and brand direction to maintain the projects visual identity
  • Translate gameplay concepts into functional and cohesive user interfaces
  • Partner with user experience teams to visually represent user journeys
  • Design interface elements including menus animations HUD icons and buttons
  • Integrate assets into proprietary game tools and engines
  • Document workflows and share UI design best practices with the team

Requirements Snapshot

  • Proficiency with visual design tools like Photoshop Illustrator and Figma
  • Strong understanding of ergonomics and information architecture
  • Ability to collaborate effectively within cross-functional teams
  • Knowledge of user experience design principles
  • Strong interest in visual communication and user experience

Expected Impact

You will ensure that gameplay concepts are effectively communicated through clear and functional interfaces that align with the projects visual identity. By refining work based on feedback and optimizing assets, you will contribute to a seamless and engaging player experience.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

Job Description

As a User Interface Artist (UI Artist) at Ubisoft Saguenay, you design and integrate in-game interfaces in close collaboration with art direction, user experience, and programming teams. You turn gameplay concepts into clear, functional, and visually consistent interfaces integrated into our proprietary tools and game engines. You continuously refine your work based on team feedback and contribute to shared UI best practices.

What you’ll do

  • Collaborate with art and brand direction to follow the project’s visual identity
  • Translate gameplay concepts into functional and cohesive interfaces
  • Partner with user experience teams to visually represent user journeys
  • Design interface elements including menus, animations, HUD, icons, buttons, and mockups
  • Balance creative intent with technical constraints
  • Integrate assets into proprietary game tools and engines
  • Refine and optimize interfaces based on team feedback
  • Document workflows and share UI design best practices

Qualifications

What you bring to the team

  • Proficiency with visual design tools such as Photoshop, Illustrator, After Effects, Figma, or Miro
  • Strong understanding of ergonomics and information architecture
  • Ability to collaborate effectively within cross-functional teams
  • Clear and thoughtful communication skills
  • Openness to feedback and continuous improvement
  • Knowledge of user experience design principles
  • Strong interest in visual communication and user experience

What to send our way

  • Your CV highlighting relevant skills and experience
  • A portfolio showcasing your UI work

Additional Information

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