SOFTGAMES

Germany (Remote)

Freelance Sound Designer (Project Based) - Fully Remote at SOFTGAMES

REMOTE MID
Posted about 23 hours ago
SOFTGAMES logo

Company snapshot

SOFTGAMES

SOFTGAMES is a leading instant gaming company that develops and distributes high-quality mobile entertainment content. They offer a wide range of casual, social games that can be played instantly across all platforms. With popular titles like Bubble Sh...

Publishing Video Games Technology SAAS
HQ
Berlin, Germany
Team size
51-250
Founded
2006

Quick Summary

Role Overview

Softgames is seeking a Freelance Sound Designer to create the music and sound effects for a new casual island-themed game. The role involves developing a warm, upbeat sonic identity optimized for mobile and web platforms.

Key Responsibilities

  • Create a warm and upbeat sonic identity for a relaxing island world
  • Compose the main theme and seamless gameplay loops for various game areas
  • Design a core sound effects library for UI interactions and rewards
  • Develop feedback sounds that scale with player progression and item tiers
  • Produce variations for frequent sounds to ensure long-term pleasant listening
  • Deliver game-ready audio files optimized for web and mobile download sizes

Requirements Snapshot

  • Portfolio of shipped games featuring both original music and sound effects
  • Experience designing audio for casual mobile or web-based gaming platforms
  • Proficiency in creating warm light-hearted and tropical acoustic styles
  • Technical ability to deliver seamless loops and consistent loudness levels
  • Skill in managing audio file-size and memory budgets for web formats

Expected Impact

The Sound Designer will define the auditory experience of a new title from its earliest builds, ensuring the game feels tactile and rewarding. By delivering high-quality, optimized audio, the designer helps create an immersive and relaxing atmosphere that encourages long-term player engagement across multiple devices.

A DesignJobs.World summary of the employer's posting, written to highlight scope, requirements, and fit (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

Softgames is looking for a Freelance Sound Designer (Project Based) to create the music and sound effects for a new, unannounced free-to-play casual game.

The game is a bright, relaxing island world where players combine items, help customers and build a place of their own. It ships on Facebook Instant Games, the web and mobile, so the audio has to sound great on phone speakers and stay light on download size.

The project starts with an initial audio package covering the soundtrack and core sound effects library. Further packages for new content may be commissioned separately as the game evolves. Each package is scoped and quoted individually.

Your Deliverables:

Sonic identity: a warm, upbeat, relaxing sound that players are happy to leave onSoundtrack: main theme, seamless gameplay loops for the board and building areas, and short stingers for level-ups, completions and story momentsCore sound effects library: UI and menus, item interactions, rewards and currencies, building and decorating, customer orders, and ambienceFeedback sounds that scale with progression, so higher-tier items and bigger rewards feel biggerVariations for frequent sounds, so they stay pleasant after thousands of playsGame-ready delivery: clean loops, consistent loudness, clear naming, and formats and compression suited to web and mobileAgreed revision rounds based on our brief, references and in-game review

What we are looking for:

A portfolio of shipped games where you created both the music and the sound effectsExperience with casual, mobile or web games, and a feel for the tactile feedback the genre depends onA strong ear for warm, light-hearted styles such as acoustic, playful orchestral or relaxed tropicalProven delivery of game-ready audio: seamless loops, variations, consistent loudness, and mixes that hold up on small speakersComfort working within file-size and memory budgets, including compressed web and mobile formatsThe ability to turn a written brief and reference tracks into finished audio within agreed revision roundsClear written English and reliable async communication

Nice to Have:

Experience with merge, match-3, decoration or other casual puzzle gamesDelivering audio for Unity, Unity WebGL or HTML5 gamesAdaptive or layered music that responds to game stateShort character vocalisations or non-verbal voice soundsAudio for live-ops content such as seasonal eventsFamiliarity with Facebook Instant Games or browser audio constraints such as autoplay rules

The Engagement:

Freelance and project-based. You work independently, set your own schedule, and use your own equipment, software and libraries.Fixed-fee quote per package. Any follow-up packages are commissioned and quoted separately, with no obligation on either side.A dedicated point of contact, clear briefs and references, and consolidated feedback.The chance to define the sound of a new game from its first playable builds.

Rights and Originality:

All work must be original, with no uncleared samples. Please disclose any use of AI tools.We acquire exclusive, unlimited, worldwide usage rights to all deliverables (full buyout). Music must be free of collecting-society claims.An NDA is required, as the game is unannounced.

SOFTGAMES is the leading instant gaming company. We develop casual, truly social games that can be played instantly across all devices. Our hypersocial blockbuster game “Bubble Shooter Pro” became a global top grossing game on Facebook and is played by millions of people around the world every day. We partner closely with Facebook, Samsung and more to craft the next generation of instant games that billions of people can play together. SOFTGAMES is a remote first company and the home of 100 people from all over the world. We believe in proactive, independent teams with the freedom to take initiative, challenge the status quo, and with the mission to create fun and everlasting Instant Games.

At SOFTGAMES, we believe that different perspectives and background in our teams contribute to the quality of our work. We value diversity and therefore welcome all applications - regardless of gender, nationality, ethnic and social origin, religion / worldview, disability, age as well as sexual orientation and identity.

Have we caught your interest? Then we look forward to your detailed application.

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