Ubisoft

Malmö

Lead Game Designer [Tom Clancy’s The Division 3]

FULL TIME ON-SITE SENIOR
Posted about 1 month ago

Quick Summary

Role Overview

Massive Entertainment is seeking an experienced Lead Game Designer to join the development team for Tom Clancy’s The Division 3. You will drive the design of social and online features while shaping the foundations for the game’s live experience.

Key Responsibilities

  • Lead the design and implementation of social and online features
  • Define the game live structure and workflows for post-launch activity
  • Create recurring live content to support daily player engagement
  • Perform hands-on design work from prototyping to final balancing
  • Coordinate gameplay dependencies with third-party systems and platform features
  • Mentor and support designers to maintain high quality standards

Requirements Snapshot

  • Significant experience in AAA game design with a shipped title
  • Proven track record of delivering online features and systems
  • Deep understanding of social systems and player engagement mechanics
  • Ability to balance leadership with hands-on content creation
  • Strong collaboration skills across multidisciplinary development teams

Expected Impact

You will play a critical role in establishing the core social and live service foundations for a major franchise entry. Your leadership and design work will directly influence how players interact and stay engaged with the game over the long term.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

Job Description

In 2023, it was announced that Massive Entertainment is leading the development of Tom Clancy's The Division 3. While we cannot unveil any details about the third entry in the series at this time, we are actively recruiting for the project. 

We are looking for an experienced Lead Game Designer to join the team behind Tom Clancy’s The Division 3. In this role, you will drive the design and execution of key Social and Online features, while helping shape the foundations required to support the game as a live experience. You will combine leadership responsibilities with hands-on design work across systems and content, collaborating closely with multidisciplinary leads to create cohesive and engaging player experiences.

What you'll do

  • Lead the design and implementation of Social and Online features.
  • Drive the definition and development of the game’s live structure, helping establish the systems, workflows, and foundations required to support the game’s live activity at launch and beyond.
  • Collaborate on the creation and implementation of recurring live content and activities designed to support day-to-day player engagement.
  • Work hands-on with game systems and content, from concept and prototyping to implementation, iteration, and balancing.
  • Own and coordinate gameplay-related dependencies tied to third-party systems and services, including platform features such as trophies and other external integrations.
  • Support and mentor designers within the team, helping establish clear goals, maintain quality standards, and encourage collaboration and growth.
  • Partner closely with the other Design Leads and other disciplines to align priorities, assess risks, and deliver high-quality player experiences.
  • Collaborate with production and cross-functional teams to manage scope, priorities, and deliverables throughout development.
  • Continuously iterate on features and content based on playtests, player behavior, and team feedback.

Qualifications

What you'll bring

  • Strong experience in game design, with significant contribution to AAA game development and at least one shipped title.
  • Experience designing and delivering online features and systems.
  • Strong understanding of social systems, group play, matchmaking flows, and player engagement mechanics.
  • Ability to balance leadership responsibilities with hands-on implementation and content creation.
  • Excellent collaboration and communication skills across multidisciplinary teams.
  • Strong problem-solving skills and the ability to drive features from concept to final quality.
  • Ability to support and mentor a small group of team members.

Nice to have

  • Experience working on AAA live games or supporting live operations pipelines and recurring content delivery.
  • Affinity with community-driven development and player relationship considerations.
  • Familiarity with Tom Clancy’s The Division franchise.

Additional Information

 Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! 

You can also find a summary of the Massive Job Perks here.  

Questions? We're more than happy to answer them! Please contact Moa Sellin Ödling Talent Acquisition Partner for this position 

All your application information will be kept confidential according to EEO & GDPR guidelines. 

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