Techland S.A.

Wrocław

Junior Level Designer

FULL TIME ON-SITE JUNIOR
Posted about 1 month ago

Quick Summary

Role Overview

As a Junior Level Designer, you will build and optimize levels and actions for an open-world game. You will collaborate with cross-functional teams to create unique and memorable graphic environments under the guidance of experienced team members.

Key Responsibilities

  • Assist in creating and modifying game levels within the project
  • Debug game levels to identify and resolve technical issues
  • Cooperate with specialists in art, programming, and design
  • Create amazing and engaging environments for players
  • Participate in game testing to check for gameplay issues
  • Monitor levels for bugs and other potential problems

Requirements Snapshot

  • Passion for making games and designing playable environments
  • Basic skills in editors such as Unity, Unreal, or RedKit
  • Willingness to develop within company tools and industry practices
  • Ability to work effectively with others to achieve common goals
  • Good proficiency in the English language

Expected Impact

You will contribute to the creation of immersive open-world environments that offer diverse and engaging gameplay experiences. By collaborating with various departments and utilizing game editors, you will help ensure that game levels are polished, functional, and visually memorable for the players.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

Job Description

As a Junior Level Designer, you will be responsible for building and optimizing levels and actions in an open-world game under the guidance of experienced team members. Working together with other departments like art, code, design and more. You'll have the opportunity to create unique and memorable graphic environment levels.

Your daily tasks:

  • Assisting in creating, modifying and debugging game levels within a specified project.
  • Close cooperation with a team of specialists from various fields - art, programming, design, audio, animation, etc..
  • Creating amazing environments for our players.
  • Participating in game testing, checking levels for gameplay issues, bugs, and other problems.

Qualifications

  • Passion for making games.
  • Eagerness to design and create a playable environment, engaging and understandable to the player, offering diverse gameplay.
  • Basic skills in using any editor, whether it is Unity, Unreal, RedKit, Cryengine, RoadHog. Ideally, basic knowledge of Techland's DevTools.
  • Continual development within our tools, techniques, and industry practices.
  • Willingness to work with other people to achieve a common goal,
  • Good knowledge of English.

Nice to have:

  • Basic knowledge of architecture.
  • Artistic skills (drawing, painting, modeling, etc.).

Additional Information

What we can offer:

  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • A constant stream of company newsletters, PR & project updates so you will always be in the know.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Wrocław/Warsaw office).
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