UX Designer at Paradox Interactive

ON-SITE MID
Posted 2 days ago
Paradox Interactive logo

Company snapshot

Paradox Interactive

Paradox Interactive is a leading global publisher of PC-based strategy games, known for titles like Cities: Skylines, Europa Universalis, and Crusader Kings. With a strong presence in the United States and Europe, the company offers deep and endless ga...

SAAS Video Games B2C Publishing
HQ
Berkeley, California, United States
Team size
251-1K
Founded
1999
Funding raised
$20.8M

Quick Summary

Role Overview

Paradox Interactive is seeking a UX Designer to advocate for player needs and create intuitive interfaces for their game titles. You will work within a collaborative team to map player journeys and integrate designs directly into the game engine.

Key Responsibilities

  • Create mockups wireframes and prototypes for new interfaces
  • Evaluate and improve existing user interface designs
  • Coordinate with stakeholders to adjust UI and gameplay mechanics
  • Map out player journeys for specific game features
  • Integrate interface designs into the internal game engine
  • Collaborate with game designers UI artists and programmers

Requirements Snapshot

  • Strong knowledge of UX design principles and methodologies
  • Professional experience working with Figma
  • Prior experience with complex design systems in games
  • Passion for management simulation or strategy game titles
  • Fluency in written and spoken English

Expected Impact

You will drive innovation and provide a fresh perspective to user experience in interface design. By tying player behaviors to design principles, you will ensure the game remains engaging and accessible for a global audience of fans.

A DesignJobs.World summary of the employer's posting, written to highlight scope, requirements, and fit (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

Are you ready to explore the universe? Fly among the stars and expand the horizon? Do you want to be part of a vision that inspires, not only us, but also our players? If you are ready for a journey among the stars, with a crew that offers freedom, trust and ownership. We'd love for you to come on board and help us in our journey towards the future.

Your Mission

Paradox Interactive is seeking a UX Designer who can be an active advocate for player needs and create intuitive and engaging interfaces. The ideal candidate will have prior experience with maintaining design systems, creating wireframes and prototypes for complex interactions, and learning new technologies.

As a UX Team we create mockups, wireframes and prototypes of new interfaces, evaluate and improve existing ones, while coordinating with relevant stakeholders to make changes to both UI and gameplay mechanics if necessary. We drive innovation and provide a fresh perspective to User Experience in User Interface design. You will map out player journeys for game features and designs, tying motivations and player behaviors to interactions and design principles, then integrate those designs into our game engine.

As a team player, it is important that you can communicate effectively with your colleagues and the project stakeholders, presenting your ideas and concepts to multiple disciplines. A key part of your success will be to collaborate with game designers, UI artists, sound designers and programmers.

We aim to be the best in the business, and we set our sights on the stars.

The skills we’re searching for…

  • Experience learning new technologies and design tools

  • Strong knowledge of UX design principles and methodologies

  • Strong communicator and collaborator

  • Prior experience dealing with complex design systems, preferably in the games industry

  • A passion for management, sim, or strategy game titles

  • Experience working with Figma

  • Fluency in English both written and spoken

  • Ability to work independently or in collaboration with other developers with assigned tasks and take responsibility for delivering work according to the project’s schedule

  • Ability to receive and provide constructive feedback based on the work being reviewed to maintain the vision of the game

We are seeking new team members who enjoy working in a supportive environment and every individual is also given the freedom and responsibility to take charge of a task and to deliver. We care about quality and are motivated by the idea of our many fans around the world praising our work. UX Designers thrive in a modern, creative environment, where our colleagues enjoy their jobs as well as the games we make. The perfect candidate will not be afraid to raise issues, continuously strive to improve, and seek to inspire their teammates.

The starting salary for this position is 36000 SEK per month. The final salary will be determined based on the candidate’s relevant experience, qualifications, and overall alignment with the requirements of the role.

30 days paid vacation (1).jpg
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