War Gaming

city

UI/UX Designer (World of Tanks)

FULL TIME ON-SITE MID
Posted 8 days ago

Role Overview

The UI/UX Designer will join the World of Tanks development team to enhance existing features and design new functionality. This role offers the invaluable experience of creating solutions for over 160 million players worldwide.

Key Responsibilities

  • Design visual concepts and prototypes for complex game interfaces, including battle screens and the game lobby.
  • Create final layouts, animations, and documentation for developers, conducting author's supervision.
  • Create and refine graphic elements for both existing and new game screens.
  • Oversee complex projects from concept to release, supporting post-release improvements.
  • Collaborate closely with a wide range of professionals across different disciplines.
  • Participate in cross-reviewing the work of fellow designers.

Requirements Snapshot

  • Possess solid graphic design skills to create skeuomorphic game interfaces.
  • Demonstrate a good understanding of design principles and visual perception.
  • Be proficient in Adobe Photoshop and Figma.
  • Have experience working with design systems and maintaining UI libraries.
  • Maintain an Intermediate or higher level of English proficiency.

Expected Impact

This role will directly shape the user experience for millions of players by improving and introducing new features to World of Tanks. The designer will be instrumental in overseeing projects from initial concept through to release, ensuring high-quality solutions and continuous post-release enhancements that contribute to the game's global success.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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