War Gaming

Belgrade

UI/UX Designer (World of Tanks)

FULL TIME ON-SITE MID
Posted 10 days ago

Role Overview

The UI/UX Designer will join the World of Tanks development team to enhance existing features and design new functionality. This role offers the unique opportunity to create solutions that will be used by over 160 million players globally, providing invaluable experience.

Key Responsibilities

  • Design visual concepts and prototypes for complex game interfaces, including battle screens and the game lobby.
  • Create final layouts, animations, and documentation for developers, conducting author's supervision.
  • Create and refine graphic elements for both existing and new game screens.
  • Oversee complex projects through all stages, from concept to release and post-release improvements.
  • Collaborate closely with a diverse range of professionals across different disciplines.
  • Participate in cross-reviewing the work of fellow designers.

Requirements Snapshot

  • Possess solid graphic design skills to create skeuomorphic game interfaces.
  • Demonstrate a good understanding of design principles and visual perception.
  • Be proficient in Adobe Photoshop and Figma.
  • Have experience working with design systems and maintaining UI libraries.
  • Exhibit good communication skills and the ability to present and explain design decisions.

Expected Impact

This role directly impacts over 160 million players worldwide by designing and improving game interfaces for World of Tanks. The designer will oversee projects from concept to release, ensuring high-quality solutions and continuous post-release improvements that enhance the player experience.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

Show match analysis

No credit card required

Sign in with Google to start instantly