Voodoo

Paris

UI/UX Artist- Midcore Unit

FULL TIME ON-SITE MID
Posted 9 days ago

Role Overview

Voodoo is seeking a UI/UX Designer to join a newly established internal studio focused on scaling high-potential midcore mobile games. You will work across a portfolio of titles to deliver immersive visual languages and intuitive player experiences.

Key Responsibilities

  • Design intuitive UX flows and UI visual assets in collaboration with game designers
  • Apply generalist design skills across user experience and interface aesthetics
  • Build and maintain the product UI and UX framework within Figma
  • Iterate quickly based on feedback and playtesting results
  • Prepare and export UI assets for implementation in Unity
  • Collaborate with developers to resolve technical integration challenges

Requirements Snapshot

  • Three to five years of UI art experience in mobile games
  • Solid UX design fundamentals with hands-on experience shipping titles
  • Proficiency in Figma and Photoshop for design and asset creation
  • Experience building and maintaining UX and UI framework libraries
  • Ability to use AI tools to accelerate prototyping and asset creation

Expected Impact

You will play a central role in transforming high-potential prototypes into successful, market-ready midcore titles by delivering rich visual languages and cohesive world-building. Your work will directly contribute to the growth and visual refinement of games that already demonstrate strong player engagement.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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