War Gaming

Belgrade

UI Designer (World of Warships, PC)

FULL TIME ON-SITE JUNIOR
Posted 4 months ago

Summary

Role Overview

This role is for a Game Interaction and User Interface Designer for World of Warships in Belgrade. You will collaborate with the development team to enhance existing game mechanics and create new ones, focusing on combat and service interfaces.

Key Responsibilities

  • Collaborate with game designers, interface technicians, artists, and text editors.
  • Design user interfaces from initial sketches through to final implementation and assembly.
  • Develop and support interaction and visual systems to address game design challenges.
  • Maintain and evolve the game interface's visual style.
  • Oversee the visual quality of the UI throughout all production stages.
  • Iteratively refine feature designs based on user feedback and technical requirements.

Requirements Snapshot

  • Ability to work within established game interface stereotypes and interaction principles.
  • Skill in matching the game's established visual style for interface design.
  • Proficiency in detailing and documenting interface building rules and visual guidelines.
  • Knowledge of raster and vector graphics, and prototyping software (e.g., Photoshop, Illustrator, Figma).
  • Good written and spoken English skills.

Expected Impact

The successful candidate will directly contribute to improving the player experience in World of Warships by designing intuitive and visually appealing interfaces, enhancing existing game mechanics, and developing new ones that align with the game's established style and player expectations.

Why Apply

  • Shape the future of a popular free-to-play naval action MMO.
  • Work with a collaborative development team on exciting new game features.
  • Benefit from a comprehensive package of perks and career development opportunities.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.