Ubisoft

Barcelona

Senior UX Designer at Ubisoft

ON-SITE SENIOR
Posted 2 days ago
Ubisoft logo

Company snapshot

Ubisoft

Ubisoft is a leading producer, publisher, and distributor of interactive entertainment products, known for iconic franchises like Assassin's Creed, Far Cry, and Just Dance. With a diverse catalog of top-selling brands across all platforms, Ubisoft's 21...

B2C SAAS Publishing Mobile
HQ
Newcastle upon Tyne, Tyne and Wear, United Kingdom
Team size
10K-50K
Founded
1986

Quick Summary

Role Overview

The UX Designer will shape the player experience for Rainbow Six Siege by designing intuitive and scalable user experiences. This role involves working closely with cross-functional teams to create accessible designs that support both new and veteran players throughout their journey.

Key Responsibilities

  • Define end-to-end user journeys for game areas owned by the Barcelona studio
  • Create user flows wireframes prototypes and information architectures
  • Collaborate with game designers and engineers to deliver high-quality player experiences
  • Translate complex game systems into clear and intuitive interactions
  • Leverage player research and analytics to inform design decisions
  • Mentor junior and mid-level UX designers by providing feedback and leadership

Requirements Snapshot

  • Six or more years of professional UX design experience in the gaming industry
  • Experience designing in-game UX including HUD elements and player feedback systems
  • Proven background with complex digital products or live-service games
  • Proficiency with industry-standard tools such as Figma or Adobe Creative Suite
  • Strong understanding of usability and accessibility best practices

Expected Impact

The designer will enhance the strategic and competitive nature of Siege by creating efficient and engaging interfaces that bridge the gap between complex systems and player needs. Their work will improve accessibility and retention for a global player base while evolving the game's design systems and UX standards.

A DesignJobs.World summary of the employer's posting, written to highlight scope, requirements, and fit (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

Job Description

Rainbow Six Siege is looking for a UX Designer to help shape the player experience of one of the world's leading tactical multiplayer games. In this role, you will design intuitive, engaging, and scalable user experiences that support both new and veteran players throughout their journey. You will work closely with game designers, UI artists, product owners, and developers to create experiences that are accessible, efficient, and aligned with the strategic and competitive nature of Siege.


Responsibilities

  • Define end-to-end user journeys for the game areas owned by Barcelona studio.
  • Create user flows, wireframes, prototypes, information architectures, and interaction models.
  • Collaborate with Game Design, UI Art, Engineering, Data Analytics, and Production teams to deliver high-quality player experiences.
  • Advocate for player needs and usability throughout the development process.
  • Translate complex systems into clear and intuitive interactions.
  • Leverage player research, analytics, usability testing, and community feedback to identify opportunities and inform design decisions.
  • Contribute to and evolve UX guidelines, design systems, and best practices across the Siege ecosystem.
  • Mentor junior and mid-level UX designers, providing feedback and design leadership.
  • Present design solutions and rationale to stakeholders at all levels.

 

Qualifications

  • 6+ years of professional UX design experience, within the gaming industry.
  • Demonstrated experience designing in-game UX, including interaction design, player feedback systems, HUD/UI elements, communication systems, onboarding, tutorials, and gameplay mechanics support.
  • Proven experience designing complex digital products, live-service games, or multiplayer experiences.
  • Strong portfolio demonstrating end-to-end UX design process and measurable impact.
  • Proficiency with industry-standard design and prototyping tools such as Figma, Adobe Creative Suite, or similar.
  • Strong understanding of usability, accessibility, and interaction design best practices.
  • Excellent communication, collaboration, and stakeholder management skills.
  • Ability to balance player needs, business goals, and technical constraints.

Nice to have

  • Experience working on AAA games, competitive multiplayer titles, or live-service products.
  • Passion for tactical shooters and deep understanding of Rainbow Six Siege and its player community.
  • Knowledge of player behavior, progression systems, social features, and retention mechanics.

 

Additional Information

Benefits:

  • Private Health Insurance and fitness subsidies.
  • Employee mental health assistance.
  • Tickets restaurant
  • Free coffee, fruits and daily breakfast.
  • Spectacular roof-top terrace with sea views
Check My Fit

No credit card required