Ubisoft

Montreal

Game Designer at Ubisoft

ON-SITE MID
Posted 2 days ago
Ubisoft logo

Company snapshot

Ubisoft

Ubisoft is a leading producer, publisher, and distributor of interactive entertainment products, known for iconic franchises like Assassin's Creed, Far Cry, and Just Dance. With a diverse catalog of top-selling brands across all platforms, Ubisoft's 21...

B2C SAAS Publishing Mobile
HQ
Newcastle upon Tyne, Tyne and Wear, United Kingdom
Team size
10K-50K
Founded
1986

Quick Summary

Role Overview

As a Game Designer at Ubisoft Montréal, you will develop diverse game systems and mechanics that emphasize player choice. You will be responsible for balancing designs throughout production to ensure a cohesive and high-quality player experience.

Key Responsibilities

  • Design game mechanics and systems aligned with creative direction
  • Collaborate with cross-functional teams to integrate assigned features
  • Build and assess prototypes within Unreal Engine
  • Adapt designs to meet technical and production constraints
  • Create and maintain detailed design documentation for collaborators
  • Refine and balance features through iterative testing

Requirements Snapshot

  • Deep expertise in game design systems and mechanics
  • Proficiency in Unreal Engine and standard productivity software
  • Comprehensive knowledge of the AAA video game market
  • Strong written and verbal communication and presentation skills
  • Experience shipping AAA games is considered a significant asset

Expected Impact

You will contribute to the creation of immersive experiences where player decisions have a meaningful impact on the game world. By balancing technical constraints with creative vision, you will help deliver high-quality AAA titles that resonate with a global audience.

A DesignJobs.World summary of the employer's posting, written to highlight scope, requirements, and fit (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

Job Description

As a Game Designer at Ubisoft Montréal, you will work across a range of game systems and mechanics. You’ll help create experiences where player choices matter. Throughout production, you’ll adjust and balance your designs while considering both the details and the overall player experience.

What you’ll do

  • Design game mechanics and systems aligned with the game’s design and creative direction
  • Work with cross-functional teams to integrate your assigned features
  • Build prototypes in Unreal Engine and assess their performance
  • Adapt your designs to technical and production constraints
  • Find solutions to issues affecting game features
  • Create and maintain design documentation for collaborating teams
  • Refine features through testing, adjustment, and balancing

Qualifications

What you bring to the team

  • Apply deep game design expertise across different systems and mechanics
  • Use Unreal Engine, along with word processors and spreadsheets
  • Bring thoughtful design skills to a range of gameplay problems
  • Demonstrate knowledge of the AAA video game market
  • Bring experience shipping AAA games as an asset for this role
  • Share your enthusiasm for building high-quality AAA games
  • Communicate and present your ideas clearly in writing and conversation
  • Bring empathy, collaboration, curiosity, resourcefulness, and flexibility

What to send our way

  • Send your CV highlighting relevant skills and experience
  • Share examples of your game design projects as files or links

Additional Information

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