Ubisoft

Montreal

Senior UX Designer

ON-SITE SENIOR
Posted about 20 hours ago
Ubisoft logo

Company snapshot

Ubisoft

Ubisoft is a leading producer, publisher, and distributor of interactive entertainment products, known for iconic franchises like Assassin's Creed, Far Cry, and Just Dance. With a diverse catalog of top-selling brands across all platforms, Ubisoft's 21...

B2C SAAS Publishing Mobile
HQ
Newcastle upon Tyne, Tyne and Wear, United Kingdom
Team size
10K-50K
Founded
1986

Quick Summary

Role Overview

As a Senior UX Designer at Ubisoft Montreal, you will shape the player experience for a large-scale live-service multiplayer first-person shooter. You will bridge the gap between game vision and player needs by creating intuitive and scalable designs across the entire player journey.

Key Responsibilities

  • Conduct discovery research and define clear problem statements for design work
  • Design scalable UX solutions including user interfaces and feedback systems
  • Create design artifacts such as wireframes and interactive prototypes
  • Present and advocate for UX solutions with multidisciplinary stakeholders
  • Iterate on designs based on player research findings and feedback
  • Build and maintain UX standards and comprehensive design systems

Requirements Snapshot

  • Minimum of 5 years of UX experience within the video game industry
  • Advanced knowledge of information architecture and interaction design
  • Proficiency with Figma, Confluence, Miro, and game editors
  • Strong understanding of multiplayer FPS games and live-service systems
  • Ability to transform individual problems into reusable design standards

Expected Impact

You will play a critical role in defining the usability and cohesion of a major multiplayer title, ensuring that complex systems are accessible and engaging for players. By establishing robust design systems and advocating for best practices, you will improve the overall quality of the player journey and streamline the development process across disciplines.

A DesignJobs.World summary of the employer's posting, written to highlight scope, requirements, and fit (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

Job Description

As a Senior UX Designer at Ubi Montreal, you will help shape the player experience for an ambitious large-scale live-service multiplayer first-person shooter. Working within a small, autonomous team, you will bridge the gap between the game vision and player needs, creating intuitive, scalable, and cohesive experiences across every stage of the player journey.

What you’ll do

  • Prepare design work through rigorous discovery research and clear problem definition.
  • Design sustainable and scalable UX solutions, including user interfaces, flows, signals, feedback systems, and interactions.
  • Produce design artifacts such as sketches, wireframes, user flows, documentation, and prototypes at the appropriate level of fidelity.
  • Present, advocate for, and champion UX solutions with multidisciplinary stakeholders.
  • Review solution implementation in collaboration with the user research team.
  • Iterate on solutions and adjust implementation based on player research findings and feedback.
  • Collaborate closely with game design, level design, art, programming, and other disciplines while facilitating alignment when needed.
  • Build, maintain, and promote UX standards and design systems.
  • Advocate for UX best practices, accessibility, and platform compliance.

Qualifications

What you bring to the team

  • Strong user-centered design mindset.
  • Excellent written and verbal communication skills within multidisciplinary teams.
  • Ability to transform individual problems into reusable standards and systems.
  • Intermediate to advanced knowledge of:
    • Motivation and learning strategies;
    • Prototyping;
    • Defining and tracking success metrics;
    • Accessibility and platform compliance;
    • Design systems.
  • Advanced knowledge of:
    • Information architecture;
    • Signals and feedback systems;
    • Interaction design;
    • Wireframing and screen layout design.
  • Strong understanding of:
    • Multiplayer first-person shooter games;
    • Open-world games;
    • GaaS products and monetization systems.
  • Proficiency with:
    • Figma (pixel-perfect design, component properties, auto-layout, variables, and AI workflows);
    • Confluence for creating and maintaining clear, scalable documentation;
    • Miro for building and facilitating multidisciplinary alignment spaces;
    • Working directly within a game editor.
  • Minimum of 5 years of UX experience in the video game industry.
  • Desired qualities:
    • Proactive, autonomous, and versatile team player;
    • Curious mindset with a passion for continuous improvement;
    • Agile and resilient in a fast-changing environment;
    • Strong sense of ownership, attention to detail, and commitment to quality;
    • Passion for game and product design.
  • Assets:
    • Degree in UX Design, Interaction Design, Cognitive Psychology, or a related field;
    • Experience implementing user interfaces;
    • Strong visual design or motion design sensibilities;
    • Experience with data analysis.

What to send our way

  • Your CV highlighting your education, experience, and relevant skills.
  • A portfolio showcasing your best UX work (attach images or provide a link to your personal website or online portfolio).

Additional Information

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. They believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join their journey and help create the unknown!

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