Ubisoft

Montpellier

Senior Technical Sound Designer (H/F/NB) - Beyond Good & Evil 2 - Montpellier

FULL TIME ON-SITE SENIOR
Posted 2 days ago

Role Overview

Join the Beyond Good and Evil 2 team at Ubisoft Montpellier as a technical audio expert to bridge the gap between artistic vision and technical implementation. You will work on an ambitious open-world space opera using the proprietary Voyager engine to create a seamless audio experience.

Key Responsibilities

  • Integrate audio systems using Wwise and proprietary engine scripting
  • Develop technical solutions that respect engine constraints and performance
  • Create and integrate high-quality sound music and voice assets
  • Act as the primary technical reference for audio standards and documentation
  • Optimize CPU and memory usage across multiple gaming platforms
  • Collaborate with animation and UI departments to improve audio integration

Requirements Snapshot

  • Advanced mastery of Wwise middleware and object-oriented audio structures
  • Proficiency in DAWs like Reaper or ProTools and audio processing
  • Experience with scripting languages such as Python or C sharp
  • Strong understanding of audio physics and digital audio principles
  • Proven ability to manage technical pipelines and performance constraints

Expected Impact

You will ensure the audio vision for System 3 is realized through robust technical systems and optimized performance. By serving as the technical bridge between sound designers and programmers, you will maintain high standards of quality and efficiency across the entire production pipeline.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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