Techland S.A.

Wrocław

Senior Level Designer

FULL TIME ON-SITE SENIOR
Posted 2 months ago

Summary

Role Overview

This role involves designing and building immersive gameplay and story experiences for players, focusing on creating engaging levels and quests within an open-world game. You will be instrumental in transforming project vision into playable environments and collaborating with a multidisciplinary team.

Key Responsibilities

  • Design, build, script, iterate, and optimize levels and quests in an open-world game.
  • Co-create and translate the project vision into a playable and engaging game environment.
  • Collaborate closely with specialists across art, programming, design, audio, and animation.
  • Test levels for bugs, gameplay issues, and overall player experience, incorporating feedback for improvements.
  • Create and maintain comprehensive documentation for levels and gameplay.
  • Support and mentor junior level designers.

Requirements Snapshot

  • Minimum 5 years of game creation experience as a Level Designer or equivalent.
  • Proven ability to design engaging, understandable, and aesthetically credible game environments.
  • Proficiency with at least one major game editing tool (Unity, Unreal, etc.).
  • Strong problem-solving skills, particularly in guiding players indirectly.
  • Good understanding of player experience and ability to avoid frustrating gameplay.

Expected Impact

The expected impact is the creation of compelling and memorable player experiences through expertly crafted levels and quests, contributing significantly to the overall quality and immersion of the game.

Why Apply

  • Opportunity to work on an open-world game and shape player experiences.
  • Excellent professional development opportunities including a dedicated budget and training.
  • Outstanding work atmosphere with flexible hours and comprehensive benefits.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.