Senior Game Designer - Beyond Good & Evil 2 - M/F/NB at Ubisoft

Montpellier, France

On-site Senior
Posted 9 months ago
Ubisoft logo
Ubisoft

Montpellier, France

On-site

Opens Ubisoft's careers page

Ubisoft logo

Company snapshot

Ubisoft

Ubisoft is a leading producer, publisher, and distributor of interactive entertainment products, known for iconic franchises like Assassin's Creed, Far Cry, and Just Dance. With a diverse catalog of top-selling brands across all platforms, Ubisoft's 21...

B2C SAAS Publishing Mobile
HQ
Newcastle upon Tyne, Tyne and Wear, United Kingdom
Team size
10K-50K
Founded
1986

Role guide

The role

We are seeking Senior Game Designers to enhance the design team for Beyond Good & Evil 2. Your primary responsibility will be to design, drive, and refine major game systems in a demanding and collaborative environment. This role involves working on key gameplay areas such as ship 3C systems, enemy AI, puzzles, and systemic activities.

What you'll do

  • Define, design, and refine gameplay mechanics through a fast iterative process.
  • Regularly prototype and test hands-on to validate ideas and adjustments.
  • Collaborate closely with technical, artistic, AI, animation, combat, and leadership teams.
  • Present, document, and clearly communicate design intentions.
  • Identify gameplay issues and propose concrete, testable solutions.
  • Maintain a clear vision and contribute to the overall coherence of the player experience.

What you'll bring

  • Proven experience as a Senior Game Designer on at least one large-scale game (AA or AAA).
  • Proficiency with a major game engine or proprietary engine.
  • Ability to prototype and iterate quickly.
  • Strong understanding of 3D open-world development.
  • Solid gaming culture and ability to identify relevant references.

Your impact

You will work on an ambitious project facing challenges rarely encountered in the industry, contributing significantly to the player experience within an experienced, tight-knit, and motivated team. Your designs will shape core elements of the game, influencing areas like enemy AI, vehicle controls, puzzles, or systemic open-world activities.

Prepared by DesignJobs.World from information in the employer's posting.
Check the original listing for the latest details.

Original job posting

Read the complete description on Ubisoft's careers page.

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