Techland S.A.

Wrocław

Senior Level Designer

FULL TIME ON-SITE SENIOR
Posted 10 months ago

Summary

Role Overview

This role involves designing and building engaging gameplay and immersive story experiences for players in narrative adventures or open-world games. You will be responsible for creating playable environments, scripting, and iterating on levels and quests.

Key Responsibilities

  • Design, build, script, iterate, and optimize levels/quests in an open-world game.
  • Co-create and transform the project vision into a playable environment.
  • Collaborate closely with specialists from art, programming, design, audio, and animation.
  • Test levels for bugs, gameplay issues, and overall player experience, incorporating feedback.
  • Create and maintain documentation for levels and gameplay.
  • Support and mentor junior colleagues in level design.

Requirements Snapshot

  • Minimum 5 years of experience as a Level Designer or equivalent, or one published AAA project.
  • Ability to design engaging, understandable, and aesthetically credible game environments.
  • Proficiency with game editing tools (e.g., Unity, Unreal, RedKit, Cryengine).
  • Strong understanding of indirect player guidance and problem-solving.
  • Good English language proficiency.

Expected Impact

The Senior Level Designer will directly shape the player's experience by creating compelling and memorable game environments and quests, contributing significantly to the overall immersion and enjoyment of the game.

Why Apply

  • Opportunity to work on engaging gameplay and immersive story experiences.
  • Collaborative environment with a highly skilled team and opportunities for professional development.
  • Comprehensive benefits package including medical care, insurance, and a dedicated development budget.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.