Voodoo

Paris

UI/UX Artist - Puzzle Games

FULL TIME REMOTE MID
Posted 5 months ago

Role Overview

Voodoo is seeking a UI/UX Artist to join a new internal studio focused on scaling a promising mobile game prototype. This role involves supporting the Art Director, designing and implementing high-quality UI, and optimizing user experience for mobile games.

Key Responsibilities

  • Support the Art Director in defining and executing the game's overall vision.
  • Design and implement scalable, high-quality UI from concept to integration in Unity.
  • Develop and optimize UX flows for new and existing game features.
  • Create and maintain a comprehensive UI Style Bible and reusable component libraries.
  • Produce high-quality 2D assets (menus, HUDs, buttons, icons) optimized for mobile performance.
  • Set up, integrate, and animate UI scenes within the Unity engine.

Requirements Snapshot

  • Proven experience as a UI/UX Artist on shipped mobile games.
  • Strong proficiency in Unity, including UI implementation and troubleshooting.
  • Excellent 2D design skills with a focus on visual hierarchy and readability.
  • Experience with A/B testing interfaces or working with LiveOps features.
  • Ability to design, document, and execute a consistent UI visual language.

Expected Impact

The UI/UX Artist will be instrumental in transforming a promising game prototype into a market-ready title by creating an exceptional and engaging player experience. Their work will directly contribute to player engagement and the overall success of the game.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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