Voodoo

Barcelona

Principal Game Designer (Balancing) - Portfolio Midcore Games

FULL TIME REMOTE SENIOR
Posted about 1 month ago

Role Overview

Voodoo is seeking an experienced Game Designer to specialize in game balance and systems tuning for their Midcore team. You will play a pivotal role in converting hypercasual titles into deep midcore games while ensuring high standards of quality and innovation.

Key Responsibilities

  • Architect systems for long-term retention and monetization.
  • Design and balance complex in-game economies using spreadsheet models.
  • Pitch and implement major features by deconstructing them into components.
  • Manage game balancing and pacing across multiple titles.
  • Analyze and deconstruct mobile game mechanics.
  • Support design ideas with available data points.

Requirements Snapshot

  • Minimum of five years of experience as a Game Designer.
  • Proven experience working on mobile and free-to-play games.
  • Expert proficiency in spreadsheet or similar modeling tools.
  • Strong communication skills in written and verbal English.
  • Active integration of AI tools into daily workflows.

Expected Impact

You will act as a driving force behind the success of Voodoos games by delivering fun to millions of players worldwide. Your work in balancing and system design will ensure titles reach the highest standards of quality and sustainable growth.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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