Jobgether

Buffalo

Principal Combat Designer

FULL TIME REMOTE SENIOR
Posted 5 days ago

Role Overview

This is a senior creative and technical leadership position focused on defining the core combat experience for a high-quality online multiplayer title. You will translate high-level vision into responsive gameplay systems while collaborating with cross-disciplinary leads to ensure excellence.

Key Responsibilities

  • Define and execute the overall vision for combat systems in a competitive environment
  • Design and implement advanced player mechanics including weapons and abilities
  • Collaborate with art and engineering leads to align on gameplay systems
  • Prototype and iterate on combat systems to achieve high polish and balance
  • Advocate for player experience by prioritizing clarity and engagement
  • Identify risks and solve complex design problems through feedback and iteration

Requirements Snapshot

  • Experience as a senior or principal designer on two shipped AAA titles
  • Strong expertise in combat mechanics and multiplayer gameplay systems
  • Advanced proficiency with Unreal Engine 5 and design tools
  • Deep understanding of combat loops and balance frameworks
  • Excellent communication skills for cross-disciplinary collaboration

Expected Impact

You will elevate the moment-to-moment gameplay by creating intuitive and deeply engaging combat systems that define the player experience. Your leadership will ensure that combat remains fair, clear, and fun, directly contributing to the long-term success and competitive quality of the multiplayer title.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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