Voodoo

Paris

Lever Designer - Puzzle Games

FULL TIME REMOTE MID
Posted 25 days ago

Role Overview

As a Level Designer in a newly established internal studio at Voodoo, you will design and refine levels for a high-potential puzzle game prototype. You will work within a multidisciplinary team to evolve the title into a market-ready success through iterative design and data analysis.

Key Responsibilities

  • Design and create engaging levels that maintain player interest and progression
  • Develop and iterate on game mechanics to enhance the core gameplay loop
  • Analyze player behavior and game metrics to identify improvement opportunities
  • Collaborate with engineers and artists to implement level designs and features
  • Structure and monitor A/B tests to validate design decisions and optimize experience
  • Balance game difficulty curves to ensure appropriate challenge and retention

Requirements Snapshot

  • At least 2 years of professional experience in mobile game or level design
  • Strong passion for and understanding of mobile puzzle and hybrid-casual games
  • Analytical mindset with the ability to make data-driven design decisions
  • Deep understanding of player psychology and engagement drivers
  • Professional fluency in English and strong cross-functional communication skills

Expected Impact

You will play a critical role in transforming a promising prototype into a successful, market-ready title by optimizing player engagement and retention. Your data-driven level designs and feature iterations will directly influence the game's commercial performance and player satisfaction within a world-leading mobile publishing environment.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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