CrazyLabs

European Union (Remote)

Game Level Designer - 3D Unity (Sled Surfers) at CrazyLabs

REMOTE MID
Posted about 19 hours ago
CrazyLabs logo

Company snapshot

CrazyLabs

CrazyLabs is a leading mobile game publisher and developer, specializing in hyper casual, hybrid, and casual games, with a remarkable track record of over 6.5 billion downloads and more than 250 million monthly active players.

Video Games Mobile B2C Publishing
HQ
Madrid, Comunidad de Madrid, Spain
Team size
251-1K
Founded
2011

Quick Summary

Role Overview

CrazyLabs is seeking an experienced Level Designer to create engaging 3D environments for hybrid-casual mobile games with millions of daily users. The role involves designing game mechanics and levels from concept to implementation while balancing player journeys and difficulty progression.

Key Responsibilities

  • Design new game mechanics and content using Unity3D and internal tools
  • Define level structure and difficulty progression to create engaging player journeys
  • Balance level funnels and maintain live ops events to increase engagement
  • Analyze game metrics and KPIs to identify opportunities for improvement
  • Collaborate with Product Owners and Data Analysts to evaluate game performance
  • Create and maintain detailed design documentation including layouts and feature specifications

Requirements Snapshot

  • Minimum three years of level design experience in mobile F2P studios
  • Proficiency in hands-on 3D level design using Unity 3D
  • Strong ability to make data-driven decisions using KPIs and analytical tools
  • Excellent written and verbal communication skills in English
  • Experience using AI tools for prototyping and data analysis

Expected Impact

The Level Designer will directly influence player retention and business goals by creating high-quality, balanced levels for games reaching millions of users. By leveraging data and innovative design techniques, the candidate will optimize the player experience and contribute to the continued success of CrazyLabs' hybrid-casual portfolio.

A DesignJobs.World summary of the employer's posting, written to highlight scope, requirements, and fit (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

With more than 8 billion downloads, CrazyLabs is a leading publisher of casual and hybrid-casual games.

We have proven that real success comes from staying ahead with the latest technology, having fun with what we do, and building excellent teams. That’s where you come in!

If you are:An experienced Level Designer with strong level design skills in 3D environmentsReady to work on hybrid casual titles with millions of daily users and their own player communitiesA strong believer in teamworkNot afraid of innovation and learning new tools on the goApproaching your work with joy and genuine curiosity

Then you are on the right track to be a great match with CrazyLabs.

As a Level Designer, you will:Design new game mechanics and content from concept through implementation, as well as engaging levels, missions, and experiences using Unity3D and internal tools.Define level structure, sequencing, and difficulty progression to create an engaging player journey.Balance and maintain the levels, level funnels, and player journeysDesign, support, analyze, and improve live ops events to increase player engagement and meet business goals.Analyze game metrics, KPIs, market trends, playtest results, team input, and community feedback to identify improvement opportunities.Collaborate with Product Owners and Data Analysts to define requirements, evaluate performance, and improve key game KPIs.Create and maintain clear design documentation, including level layouts, briefs, flowcharts, and feature specifications.Participate in key production reviews, design reviews, and development milestones.Contribute creative ideas and design leadership within an agile, multidisciplinary team.Continuously research industry trends, best practices, and emerging game and level design techniques and technologies.

The Level Designer role requires:At least 3 years of level design experience in a mobile F2P studio or gaming company, with a focus on casual or hybrid-casual games and hands-on 3D level design in Unity 3D.Proven ability to conceptualize, create, implement, and manage complex level-design projects, level creation and balancing, using relevant tools and technologies in a fast-paced environment.Strong F2P mindset and experience using KPIs, analytics, spreadsheets, and analytical tools to make data-driven design and balancing decisions.Excellent written and verbal communication skills in English, with the ability to present complex ideas clearly and maintain detailed design documentation.Broad knowledge of the gaming market and current trends, with a strong passion for casual and hybrid-casual mobile games.Strong empathy and the ability to understand the needs, motivations, and experiences of the target audience.Experience using AI tools for game and level design, prototyping, balancing, and data analysis

Advantage3+ years of experience specifically on Hybrid/Casual Puzzle games

CrazyLabs Commitments

Employee benefits are part of our love language. Annual team trip, global holiday celebrations and presents, birthday, and job anniversary presents… And so so much more!

Remote but not alone. While you are enjoying flexibility with the remote position, we make sure you always feel as a part of our Crazy team. From the first day at CrazyLabs you will be supported by an experienced people’s team to ensure your integration and journey is on the highest level.

Our approach to AI. At CrazyLabs, AI isn’t scary, and it isn’t a buzzword. We’ve assembled an AI Lead team dedicated to teaching, training, and helping all Crazies to be ahead of the curve and use AI smartly. CrazyLabs is an AI slop-free zone.

The Future is Crazy, Join the Lab!

Check My Fit

No credit card required

Sign in with Google to start instantly