SOFTGAMES

Germany (Remote)

Game Content Designer - Fully Remote at SOFTGAMES

REMOTE MID
Posted about 17 hours ago
SOFTGAMES logo

Company snapshot

SOFTGAMES

SOFTGAMES is a leading instant gaming company that develops and distributes high-quality mobile entertainment content. They offer a wide range of casual, social games that can be played instantly across all platforms. With popular titles like Bubble Sh...

Publishing Video Games Technology SAAS
HQ
Berlin, Germany
Team size
51-250
Founded
2006

Quick Summary

Role Overview

As a Game Content Designer, you will shape the player experience for a new unannounced free-to-play casual game. You will collaborate with art and narrative teams to turn a creative vision into playable content, from story beats to world progression.

Key Responsibilities

  • Design and write story chapters, character dialogue, and narrative beats
  • Create world layouts, unlock sequences, and map progression pacing
  • Develop item families, collections, and reward systems
  • Structure content into levels and tasks with balanced difficulty
  • Balance game content using spreadsheets and configuration files
  • Plan and produce live operations content and seasonal updates

Requirements Snapshot

  • Three or more years of experience in game content design
  • Proven track record with at least one shipped F2P title
  • Deep understanding of casual game progression and player retention
  • Strong English writing skills for in-game text and dialogue
  • Proficiency working with data-driven pipelines and spreadsheet tools

Expected Impact

You will play a critical role in defining the player journey by seamlessly integrating story and gameplay. Your work will ensure a balanced economy and a steady stream of engaging content, directly influencing the long-term success and retention of a new casual gaming title.

A DesignJobs.World summary of the employer's posting, written to highlight scope, requirements, and fit (AI-assisted, human-reviewed). For full details, see the description below.

Job Description

We are looking for a Game Content Designer to join the team building a new, unannounced free-to-play casual game. In this role you will shape what players actually experience day-to-day: the story that pulls them forward, the world they progress through, and the items and rewards that drive the core gameplay. You will work hand in hand with game design, art, and narrative to turn the game's vision into concrete, playable content, from the first session through months of live content updates.

This is a REMOTE position.

Your Mission:

Design and write the game's story content: chapter structure, character dialogue, task descriptions, and narrative beats that connect gameplay progression to an unfolding storyDesign world and map content: area layouts, unlock sequences, points of interest, and the pacing of how the game world opens up to the playerDesign item content: item families, collections, and rewards, ensuring each has a clear identity and fits the game's setting and economyStructure content into levels, chapters, and tasks with well-paced difficulty and session goalsBalance content against the game economy in close collaboration with the game designer, using spreadsheets and configsWrite clear, structured content specifications and briefs for artists and developers, and review implemented content in-gameMaintain consistency of tone, world, and characters across all contentPlan and produce content for live operations: new areas, chains, events, and seasonal updates after launch

Your Profile:

3+ years of experience as a game content designer, game designer, level designer, or narrative designer on free-to-play mobile or web gamesShipped at least one F2P title, ideally in the casual space (merge, hidden object, match-3, decoration, or similar)Strong understanding of casual game progression: task pacing, difficulty curves, session design, and how content feeds retentionSolid writing skills in English, with the ability to write concise in-game text and character dialogueComfortable working data-driven: spreadsheets, config files, and content pipelines hold no fear for youStructured and detail-oriented, able to keep large amounts of interconnected content consistent and documentedHands-on experience with story-driven casual genres (merge, hidden object, match-3 with meta, decoration) as designer or dedicated playerPlayer empathy and the ability to articulate why their content worksExperience writing briefs for artists and guiding them through production of the art assets needed to support the story

Nice to Have:

Experience with Unity, level editors, or in-house content toolsExperience designing content for live events and seasonal updatesBackground in narrative design or creative writing for games

Benefits:

SOFTGAMES offers a competitive package, including:

Remote-first, your way — Work fully remote from wherever you do your best work, or drop into our modern Berlin office whenever you like. You chooseFlexible hours — Structure your working hours to your needs. No crunch culture. No overtimeGenerous vacation — Time to recharge, wherever in the world you areHome office budget — We fund your setup so your home office actually works for youLearning & development — Training budget for everyone, whether you're deepening expertise or picking up something entirely newTop-tier equipment — A high-spec laptop, ready to get your best work doneMeal allowance — A monthly budget dedicated to your lunchesHome office utility grant — We cover a monthly contribution toward your electricity and internet costsCompany swag — Hoodies, bags, mugs — the good stuffAnnual company retreat — At least once a year, the whole company comes together to connect, align, and celebrate. Our events in general are epic but our off-site Retreat is one of a kind.

At SOFTGAMES, we value a diverse and inclusive work environment where everyone's ideas are heard and valued. Join our dynamic team and be part of the exciting world of mobile gaming. Apply now and let your expertise shine!

SOFTGAMES is the leading instant gaming company. We develop casual, truly social games that can be played instantly across all devices. Our hypersocial blockbuster game “Bubble Shooter Pro” became a global top grossing game on Facebook and is played by millions of people around the world every day. We partner closely with Facebook, Samsung and more to craft the next generation of instant games that billions of people can play together. SOFTGAMES is a remote first company and the home of around 100 people from all over the world. We believe in proactive, independent teams with the freedom to take initiative, challenge the status quo, and with the mission to build everlasting casual games for every platform.

At SOFTGAMES, we believe that different perspectives and background in our teams contribute to the quality of our work. We value diversity and therefore welcome all applications - regardless of gender, nationality, ethnic and social origin, religion / worldview, disability, age as well as sexual orientation and identity.

Have we caught your interest? Then we look forward to your detailed application together with your salary expectations and earliest possible start date.

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