Ubisoft

Paris

Narrative Designer (H/F/NB) - Projet Non Annoncé

FULL TIME ON-SITE MID
Posted 11 days ago

Role Overview

We are looking for a Narrative Designer to join the narrative team of our unannounced AAA project. This role contributes to one of the game modes and participates in the overall narrative excellence of the project.

Key Responsibilities

  • Participate in adopting and promoting the game's creative and narrative vision.
  • Lead narrative tasks such as building systemic or linear narration and characterization.
  • Own narrative subjects, presenting ideas, creating proposals, and documentation in collaboration with other disciplines.
  • Define how to best communicate relevant gameplay and narrative information to the player with UX, UI, and Game Design teams.
  • Work with the internal engine and tools for scripting missions, dialogues, writing, and data management.
  • Prototype and script narrative game systems and content in the engine, then test, iterate, and refine them.

Requirements Snapshot

  • Proven experience as a Narrative Designer in the video game industry.
  • Good knowledge of video game production pipelines and ability to collaborate with multidisciplinary teams.
  • Experience with non-linear narrative systems and structures is a plus.
  • Good knowledge of the industry and open-world narrative approaches.
  • Fluency in English is essential for interacting with international profiles.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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