Ubisoft

Paris

Narrative Designer (H/F/NB) - Projet Non Annoncé

FULL TIME ON-SITE MID
Posted 18 days ago

Role Overview

We are looking for a Narrative Designer to join the narrative team for an unannounced AAA project. This role contributes to one of the game modes and helps ensure the project's narrative excellence.

Key Responsibilities

  • Participate in adopting and promoting the game's creative and narrative vision.
  • Lead narrative tasks like building systemic or linear narration and character development.
  • Act as an owner for narrative subjects, presenting ideas and creating documentation in collaboration with other disciplines.
  • Collaborate with UX, UI, and Game Design teams to communicate gameplay and narrative information to players.
  • Work with the internal engine and tools for scripting missions, dialogues, writing, and data management.
  • Prototype and script narrative game systems and content, then test and refine them before and after launch.

Requirements Snapshot

  • Proven experience as a Narrative Designer in the video game industry.
  • Good knowledge of game production pipelines and ability to collaborate with multidisciplinary teams.
  • Experience with non-linear narrative systems and structures is a plus.
  • Good knowledge of the industry and open-world narrative approaches.
  • Fluency in English is essential for interacting with international profiles.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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