Ubisoft

Sofia

Level Designer

FULL TIME ON-SITE MID
Posted 8 days ago

Role Overview

As a Level Designer at Ubisoft, you will create memorable and inspiring game worlds through creative design and technical proficiency. You will manage the full production cycle of quests and levels from initial concept to finalization.

Key Responsibilities

  • Manage quest and level design through the full production cycle
  • Implement desired gameplay mechanics within assigned levels
  • Balance level readability and difficulty for optimal player experience
  • Apply narrative and emotional goals to environmental designs
  • Collaborate with creative and technical teams to ensure alignment
  • Identify and resolve technical issues and reported bugs

Requirements Snapshot

  • Minimum two years of game development experience or one shipped title
  • Strong knowledge of level editors and scripting tools
  • Proficiency in English and clear documentation writing
  • Ability to prioritize tasks and meet production deadlines
  • Solid understanding of MS Office Suite

Expected Impact

You will contribute to the creation of immersive AAA game worlds by delivering high-quality quests and levels that align with narrative goals. Your work will directly shape the player experience through balanced gameplay and creative environmental storytelling.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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