Role Overview
We are seeking an experienced Lead UI/UX Designer to define and guide the user experience for our upcoming titles. This role involves overseeing the UI/UX design team and shaping intuitive, visually stunning interfaces. You will collaborate closely with design, art, and engineering teams to ensure cohesive player interaction across all systems.
Key Responsibilities
- Oversee the UI/UX design team, assigning tasks, reviewing progress, and ensuring alignment with creative direction.
- Evaluate wireframes, mockups, and prototypes to maintain quality, consistency, and usability across game systems.
- Collaborate with game designers, art directors, and programmers to support gameplay mechanics and technical constraints.
- Analyze playtest data and user feedback to identify friction points and adjust UI flows or layouts.
- Develop and enforce UI/UX guidelines, visual language, and accessibility standards for consistency.
- Contribute to roadmap discussions, feature prioritization, and UX documentation to align long-term goals.
Requirements Snapshot
- Proven UI/UX experience on shipped AAA titles or equivalent large-scale projects is required.
- A strong portfolio showcasing both visual design and user experience strategy is essential.
- Expertise with design tools such as Figma, XD, and Photoshop is expected.
- Excellent communication, leadership, and collaboration skills are necessary.
- Demonstrated pixel-perfect attention to detail is a key requirement.
This summary was generated from the original job posting (AI-assisted, human-reviewed).
For full details, visit the company's site.