Twin Harbour

Hybrid

Head of Game Design

FULL TIME ON-SITE SENIOR
Posted 23 days ago

Role Overview

As the Head of Game Design, you will lead the design department and set the quality standards across the entire Supremacy franchise portfolio. You will manage a team of Design Leads across four live titles while reporting directly to the Executive Director of Production.

Key Responsibilities

  • Manage and develop Game Design Leads across four live strategy titles
  • Establish a long-term design vision and philosophy for the studio portfolio
  • Collaborate with department heads to align design with production goals
  • Enforce design quality standards through rigorous review processes and frameworks
  • Cultivate a culture of trust and professional growth within the design team
  • Integrate AI tools into design workflows to improve prototyping and iteration speed

Requirements Snapshot

  • Extensive experience with strategy, grand strategy, or 4X game design
  • Minimum of seven years in game design with significant leadership experience
  • Proven ability to build and manage high-performing design teams
  • Proficiency in department-level budgeting and headcount planning
  • Strong communication skills and a proactive approach to AI adoption

Expected Impact

You will define the design identity of the Supremacy franchise for the next five years by building a scalable department and a high-quality standard. Your leadership will ensure that the studio consistently delivers engaging strategy experiences while modernizing workflows through AI integration.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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