Ubisoft

Lyon

Game Designer Assistant – Stage 6 mois avril 2026 – The Crew Motorfest (F/H/NB)

FULL TIME ON-SITE MID
Posted 10 days ago

Role Overview

Under the supervision of the Lead Game Designer, you will contribute to the conception, balancing, and proper implementation of game mechanics.

Key Responsibilities

  • Write, structure, and maintain game design documentation (GDD).
  • Participate in addressing Quality of Life (QoL) topics during the game's live phase.
  • Contribute to the integration and management of data within the proprietary engine.
  • Provide support to other team designers based on production priorities.
  • Actively participate in debug and polish phases to ensure game quality.

Requirements Snapshot

  • Possess excellent writing and design documentation formalization skills.
  • Be proficient in the Office suite, including Word, PowerPoint, and Excel.
  • Demonstrate proficiency in English, both written and oral.
  • Have good knowledge of various game engines.
  • Exhibit a collaborative spirit, strong communication skills, and a passion for teamwork.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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