Ubisoft

Lyon

Game Designer Assistant – Stage 6 mois avril 2026 – The Crew Motorfest (F/H/NB)

FULL TIME ON-SITE MID
Posted about 2 months ago

Role Overview

Under the supervision of the Lead Game Designer, you will contribute to the conception, balancing, and proper implementation of game mechanics.

Key Responsibilities

  • Write, structure, and maintain game design documentation (GDD).
  • Participate in addressing Quality of Life (QoL) topics during the game's live phase.
  • Contribute to the integration and management of data within the proprietary engine.
  • Provide support to other team designers based on production priorities.
  • Actively participate in debug and polish phases to ensure game quality.

Requirements Snapshot

  • Possess excellent writing and design documentation formalization skills.
  • Be proficient in the Office suite, including Word, PowerPoint, and Excel.
  • Demonstrate proficiency in English, both written and oral.
  • Have good knowledge of various game engines.
  • Exhibit a collaborative spirit, strong communication skills, and a passion for teamwork.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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