Voodoo

Istanbul

Lever Designer - Puzzle Games

FULL TIME ON-SITE MID
Posted 24 days ago

Role Overview

As a Level Designer at Voodoo's Puzzle Studio, you will design and refine engaging levels for a high-potential mobile game prototype. Working in a newly established team, you will collaborate with engineers and artists to evolve the game into a market-ready title.

Key Responsibilities

  • Design and create engaging levels that maintain player interest and progression
  • Develop and iterate on game mechanics to enhance the core gameplay loop
  • Analyze player behavior and game metrics to identify improvement opportunities
  • Collaborate with cross-functional teams to bring level designs to life
  • Structure and monitor A/B tests to optimize the player experience
  • Balance game difficulty curves to ensure appropriate challenge and retention

Requirements Snapshot

  • At least two years of professional experience in the mobile gaming industry
  • Strong passion for and understanding of mobile puzzle and hybrid-casual games
  • Analytical ability to interpret data and make data-driven design decisions
  • Deep understanding of player psychology and engagement drivers in puzzle games
  • Fluency in English and strong communication skills for cross-functional collaboration

Expected Impact

You will play a critical role in transforming a high-potential prototype into a successful, market-ready mobile game. By optimizing level design and difficulty curves through data-driven iteration, you will directly influence player retention and the overall commercial success of the studio's portfolio.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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