Rocket Science Group

Cardiff, Wales

Technical Game Designer

FULL TIME ON-SITE MID
Posted 3 days ago

Role Overview

As a Technical Game Designer at Atomic Theory, you will bridge the gap between design and engineering by owning the technical execution of gameplay systems in Unreal Engine 5. You will work within a collaborative AAA environment to bring design visions to life through Blueprints and data-driven tooling.

Key Responsibilities

  • Design and implement game mechanics and features within Unreal Engine 5
  • Build and iterate on gameplay systems using Blueprints and engine tooling
  • Create detailed design documentation including system specifications and data sheets
  • Prototype gameplay elements directly in-engine to validate design concepts
  • Balance game systems and economies to ensure engaging player experiences
  • Collaborate with engineers and artists to ensure technical feasibility of designs

Requirements Snapshot

  • Experience designing gameplay systems for AAA or high-quality indie titles
  • Proficiency in Unreal Engine 5 using Blueprints and engine systems
  • Strong understanding of game design fundamentals and player psychology
  • Ability to create clear documentation and present complex design ideas
  • Experience working in fast-paced iterative development environments

Expected Impact

You will play a critical role in delivering high-quality gameplay experiences for diverse AAA projects by ensuring features are both engaging and technically robust. Your work will directly influence player-centric mechanics and the underlying engineering frameworks that support exceptional gameplay.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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