2k

Frisco, Texas, United ...

Systems Designer

FULL TIME ON-SITE MID
Posted 20 days ago

Role Overview

The Systems Designer focuses on creating gameplay systems and systemic content for AAA first-person shooters. This role involves collaborating with multidisciplinary teams to ensure high-quality, cohesive visions across multiple game systems.

Key Responsibilities

  • Design and iterate core gameplay systems for a multi-platform AAA FPS
  • Coordinate with leadership to ensure systems meet goals and are delivered polished
  • Collaborate with coders and artists to solve complex development problems
  • Translate departmental requests into standardized game systems
  • Provide feedback on internal tools to improve production and reduce bugs
  • Support team morale and mentor entry-level hires in their craft

Requirements Snapshot

  • At least one shipped AAA project in a design role
  • Deep understanding of the Borderlands franchise and core mechanics
  • Experience with Unreal Engine 4 or 5 is preferred
  • Strong proficiency in mathematics
  • Previous experience with coding or scripting is highly valued

Expected Impact

The Systems Designer will play a critical role in delivering fun and rewarding gameplay experiences to a global audience. By maintaining quality and consistency across systems, they ensure the game meets high AAA standards while fostering the growth of the design team.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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