UX Designer

FULL TIME ON-SITE MID
Posted 3 months ago

Role Overview

As a Gameplay UX Designer at Ubisoft, you'll be the glue that binds game design, UI, sound, VFX, and other feedback channels to create a seamless and engaging experience. You’ll ensure content is communicated clearly and navigation flows intuitively, allowing players to fully immerse themselves in gameplay. This role focuses on the game as a whole, considering the impact of every design choice in a user-centric development process.

Key Responsibilities

  • Partner with ergonomists and user research to understand player behaviors.
  • Develop the overall core gameplay experience, including flow and navigation.
  • Design the onboarding experience to ensure a smooth learning process.
  • Build prototypes and wireframes to test concepts and identify pain points.
  • Collaborate with interdependent teams to support game features.
  • Work closely with UI artists and game designers to balance usability with visual appeal.

Requirements Snapshot

  • Possess a college diploma in Game Design, Computation Arts, or equivalent.
  • Have at least two years of experience in UX, game design, or level design.
  • Be experienced with Adobe Suite and prototyping tools like Axure RP.
  • Understand interface & interaction design, information architecture, and research techniques.
  • Demonstrate a highly collaborative, creative, empathetic, and innovative spirit.

Expected Impact

The role ensures content is communicated clearly and navigation flows intuitively, allowing players to fully immerse themselves in gameplay. You will prevent frustrating discontinuities and smooth out unwanted friction, ultimately enhancing player enjoyment and the overall game experience.

This summary was generated from the original job posting (AI-assisted, human-reviewed). For full details, visit the company's site.

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